so much for juggs benefiting from the tank update

Critmaster Garen··2 votes·615 views

i thought it was just garen, but looking at it, all of them took a noticable dive in winrate with this patch.

cant say im surprised. its what happens when you design a class of champions around health stacking and then cut off massive amounts of health from their builds.

maybe now we could think about buffing item 3083 back to 1k health? increase the price for all i care. adding 300 gold cost to the item would make it worth it.

or how about adding item 1401 % health passive to warmogs and make them both unique same named passives to avoid crazyness? seems to me it would make a lot of sense thematically for warmogs as the big health item to grant a % health increase.

16 Comments

Mordepool4 votes

I was expecting champion base stat buffs honestly

Ralanr1 votes

They tried that. Didn't turn out healthy.

Big Lincoln1 votes

should have done it anyway

HP loss doesn't really feel offset by the marginal armor gains especially for juggs. i feel squishier than usual as Dar/Illaoi, dying a lot more often but that might be because item 3812 actually has a negative drawback now

Mordepool1 votes

Exactly

Big Lincoln2 votes

give back the old mogs with always-on regen and the HP stacking and u've got a deal

or we could just up the HP on juggernaut items in exchange for shaving a little bit of AD off of them, like item 3748 item 3053 especially the latter, i appreciate that they paid attention to it but with the nerfs to all the HP items juggs build for pure defense it irks me that Sterak's shield is taking such a big hit, it's worthless as an early buy and it's still quite a bit weaker late game unless you build something like Warmog's. I would prefer Sterak's get a stronger shield or at least one that doesn't decay so quickly you barely get much use out of it other than being a 2 second reprieve.

i think item 3022 could stand to be looked at too while we're at it, as well as this component item item 3052, the stacking mechanic is absolutely unneeded on it.

The Lost Marbles2 votes

Warmog's Armor

Crystalline Bracer x2 (1300) + Kindlegem (800) + 600 = 2700

+650 Health +150% Base Health Regen +10% Cooldown Reduction

Unique - Titan: +15% Bonus Health

Unique Passive: Your base Health Regeneration increases by 1% for every 2% of your Missing Health.

/-/-/

I don't know if Soraka would be broken with this or not, but realistically a support shouldn't be being used as a metric for how strong a tank/juggernaut item is.

UnboundCreator1 votes

terrible idea.

Critmaster Garen1 votes

{quoted}

terrible idea.

quality feedback.

UnboundCreator1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=ekoevx2v,comment-id=00000000,timestamp=2017-05-06T01:51:49.014+0000)

quality feedback.

quality feedback for a quality post.

Critmaster Garen1 votes

{quoted}

quality feedback for a quality post.

pointing out a problem with the current state of group of champions, correlating the development with recent health nerfs, then offering a solution.

vs.

stating your opinion without reason or explanation.

i dont think so.

UnboundCreator1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=ekoevx2v,comment-id=0000000000000000,timestamp=2017-05-06T02:27:39.373+0000)

pointing out a problem with the current state of group of champions, correlating the development with recent health nerfs, then offering a solution.

vs.

stating your opinion without reason or explanation.

i dont think so.

This problem is just your opinion. This is why this is a quality post.

Critmaster Garen1 votes

{quoted}

This problem is just your opinion. This is why this is a quality post.

its not an opinion, its a fact. you can look up their performance statistics and you can see a decent drop on pretty much all the juggs.

unless you have something to contribute, i assume youre trolling, and im done with this discussion.

UnboundCreator1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=ekoevx2v,comment-id=000000000000000000000000,timestamp=2017-05-06T02:52:14.289+0000)

its not an opinion, its a fact. you can look up their performance statistics and you can see a decent drop on pretty much all the juggs.

unless you have something to contribute, i assume youre trolling, and im done with this discussion.

I have something to contribute.... My opinion that all juggernauts should be gutted because they are flawed as a class in general and are oppresive or useless. There is no in between.

Irelia Bot1 votes

Buffing it t o1000 no

Making it have a stacking factor where it starts at 800 and given enough minions and enemies you get a kill/assist against would be better.

Critmaster Garen1 votes

[{quoted}](name=Irelia Bot,realm=NA,application-id=3ErqAdtq,discussion-id=ekoevx2v,comment-id=0001,timestamp=2017-05-06T01:40:53.367+0000)

Buffing it t o1000 no

Making it have a stacking factor where it starts at 800 and given enough minions and enemies you get a kill/assist against would be better.

if it came with an appropriate price increase, why not buff it up 200 health? would just make the item more slot effective.

or we make it like cinderhulk. start it up at 600 health and have it grant 15%/20% bonus health.

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