getting sick of MAX % HP true damage...
i dont get it, what was wrong with just flat true damage? atleast it kinda had counterplay if you just built some HP. so why give so many champions max% HP true damage? it is litterally IMPOSSIBLE to counter it. no matter how tanky you get you will only have that much more dmg dealt to u.
there damage also NEVER falls behind because it scales directly in portion to your enemy rather than through your own items or abilities. its such a toxic and bad mechanic to have in any game.
if
identity is to do true damage to tanks, then thats fine. but when you start giving it to multiple champs
then we have a problem.