I just laned against a Malzahar

iTaLenTZ··6 votes·618 views

And he was dead weight at all stages of the game.

  • In lane I would effortlessly kill his Voidlings with the splash damage from my AoE while farming as well. There was nothing he could do. The times he tried to trade he did zero damage and went oom. When he got 6 he tried to kill me. I was at 250 hp and he Q-->flashed-->E+ult me and did zero damage with his spells. His voidlings instadied to my tower. I combo-ed him back and he died.
  • During midgame he was way behind. Other than trying to press R on someone he did nothing. We all knew how to play against him. The jungler would smite his voidling if it wasn't already dead from the AoE and AA's. Just focus the first voidling and ignore the champ. Our carry gets ulted-->who cares zero damage just walks away and is back to full health after killing 2 minions.
  • Lategame there was none.

I remember when laning Malzahar was actually a thrill and interactive lane of trying to poke/harass/trade to get someone low for level 6 kill, to put pressure on the enemy jungler by invades and actually feeling useful during teamfight as a zone/peel/tankmelter mage.

Edit: In case you were wondering I played Velkoz

9 Comments

Beacon Academy3 votes

TBH, although the majority of players assumed Malzahar was meant to be a DoT mage, I personally thought he was a burst mage with DoT characteristics.

I mean... Just look at the damage and ratios of old Malz.

Q - Call of The Void

With a 300 + 80% AP ratio, this was easily one of the strongest basic abilities in the game in terms of raw power.

Not to mention if you stood close enough in the center of his Q it actually hit twice, basically meaning you were pretty much hit with a 600 + 160% AP ratio spell.


W - Null Zone

(6 + (1 per 100 AP))% Max Health Damage per second beginning .25s after casting.

Assuming you had 500 AP, that would be 11% max health per second.


E - Malefic Visions

320 + 80% AP ratio

But within the first second: 80 + 20% AP ratio


R - Nether Grasp

550 + 130% AP ratio that could damage through QSS because it'd only negate CC not damage.

Per second damage: 220 + 52% AP Ratio


So assuming burst is 2 seconds per spell and you hit everything with 500 AP on a 1600 HP character...

Q: 1400 W: 352 E: 360 R: 960

Total: 3072 raw magic damage within 2 seconds without Voidlings.

Who else had damage like this with the same amount of AP?

Old Annie: 2530 (Without Shield cause they'd be stunned) New Annie: 2335 Old LeBlanc: 2935 (Assuming Ult after Distortion) New LeBlanc: 2980 (Again Distortion) Syndra: 2865 (One Rotation 4 Spheres total due to the 2 second limit)

And you know what? They're all burst mages.


IMO The only reason why Malz had DoT aspects was because:

  1. Voidlings needed time to go after targets that get marked.
  2. Same reasoning for the suppression

TL;DR The "he was always meant to be a DoT mage" argument is stupid when it is about a champion that was played like and had the damage of a burst champ for 6 or so years.

The Great Divide1 votes

Well, apparently Anivia wasn't supposed to be a burst mage either, even though she had a kit similar to one (with disruptor characteristics) for 6 years as well.

Both of their reworks make me sad.

Zane Zephyr2 votes

He wasn't playing malzahar right then.

nm10102 votes

So what can malz do to stop the AoEing of his voidlings?

lightdragoon882 votes

No...that is Malzahar at the moment.

Zane Zephyr1 votes

I main malzahar and I have never had a problem with this damage and I don't really need my voidlings for it either.

Handy Sandy 1 votes

Malzahar only does damage if his voidlings get to attack you, which he needs to ult you so his voidlings can do damage while you can't move. Any squishy would have died from a QEWR unless he was building a bunch of non AP items for some reason.

iTaLenTZ2 votes

He did use W but his voidling never reached me because he ulted me under my tower and the voidling gets oneshotted. I am fully aware that 90% of his damage comes from AI controlled voidlings. I just find it pathetic that using 75% of his kit couldn't deal 300 damage.

lightdragoon881 votes

Revert 6.23 changes.

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