@Riot: Marksmen, increase DPS and nerf burst

Photos of Ghosts··4 votes·340 views

Ok, we all know about Vayne and her 2k Tumble crits. However, this is an ongoing issue for most ADCs (barring Jhin and Draven who are supposed to do that). So my suggestion is to outright remove the possibility for archetypal marksmen to be bursty. Revert the 5 AD buff from preseason 5, reduce AD from completed items, change crits to dealing 50% bonus damage from 100% and halve Infinity Edge's crit damage increase as well as most others and guaranteed crits. Then increase the attack speed cap to 3.0, increase AS from items, and give a phage item to classic marksmen for better kiting. Voilà.

7 Comments

Astôlfo2 votes

Their DPS is just fine. Nerf ADC's burst crit.

Pierce The Veal1 votes

I was going to say that we should also nerf their dps, but I like your proposed change.

However, let's make the crit nerfs limited to ranged champions, so melees still consider crit worth buying.

We could even make the 3.0 attack speed cap something specific to ranged champions (aka melee champions can't get 3.0 AS), but that's meh really.

GinoSoldier1 votes

I'm all for the removal of crit entirely, however, it's probably best to see what changes hit supports and the support type of gameplay before thinking about marksmen changes. If Supports become roamers more than bot-lane slaves, marksmen may very well need a return towards the self-sustaining gameplay we had when Bloodthirster was the to-go item in S3.

Penns1 votes

One problem tho: Thornmail is gonna be even less counterable on the champs it is good on. Also basically no adc goes for the cap anyway so increasing that would be kind of useless.

Big Lincoln1 votes

increasing DPS is why we have this burst though

also these changes completely neglect that some champions use crit for their burst. Shaco Rengar Talon

Photos of Ghosts1 votes

Rengo doesn't need such a big guaranteed crit, so it would make sense to reduce him as well. Shaco is currently fucked up with the backstab being a malus rather than bonus. Dunno about Talon, but solutions can always be found.

Astôlfo2 votes

Rengar's crit is perfectly fine. His Bonetooth scaling (20% bonus AD for 4, 30% for 5) is not fine. His passive is his only problem. Nerf the scaling and he will be perfectly balanced.

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