I'm starting to think that...

AR URF··3 votes·327 views

If people on these boards had their way that ADCs would be irrelevant, Tanks would never die, assassin's would truly one shot Squishies(as in one auto attack or ability=dead) Mages would spell vamp 100% of their health back,Melee champs would replace the ADC role, and juggernauts would be left unchanged.

17 Comments

FooDang2 votes

No one wants ADCs to be irrelevant. Just tuned down just a little bit.

IMO adcs are supposed to be sustained DPS in team fights but right now certain ADCs are "1 shotting" champions like assassins. Every time I see that im like wtf lol.

AR URF2 votes

{quoted}

No one wants ADCs to be irrelevant. Just tuned down just a little bit.

IMO adcs are supposed to be sustained DPS in team fights but right now certain ADCs are "1 shotting" champions like assassins. Every time I see that im like wtf lol.

But ADCs are supposed to be like that to deal with tanks late game. And basically it goes like this. If you play an assassin. You're sacfricing late game damage for some early game damage. And vice versa for ADC. You guys all act surprised when ADCs invest all their gold into damage. ADCs are designed to kill you.

Besides. Assassins are one shotting with duskblade, so why not ADC? I personally don't like the ADC role because I don't like sharing a lane with a random.

FooDang1 votes

[{quoted}](name=AR URF,realm=NA,application-id=3ErqAdtq,discussion-id=eRaqKfZm,comment-id=00010000,timestamp=2017-12-02T00:20:46.240+0000)

Besides. Assassins are one shotting with duskblade, so why not ADC?

Because ADC's are ranged...

AR URF1 votes

{quoted}

Because ADC's are ranged...

And assassins usually have a lot of mobility and gap closers.

Critmaster Garen3 votes

[{quoted}](name=AR URF,realm=NA,application-id=3ErqAdtq,discussion-id=eRaqKfZm,comment-id=00010000,timestamp=2017-12-02T00:20:46.240+0000)

But ADCs are supposed to be like that to deal with tanks late game. And basically it goes like this. If you play an assassin. You're sacfricing late game damage for some early game damage.

here is the problem with that.

  1. lethality needs time to scale.

  2. adc itemization is literally cheaper than bruiser, assassin, mage and tank items.

AR URF2 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=eRaqKfZm,comment-id=000100000001,timestamp=2017-12-02T00:34:27.981+0000)

here is the problem with that.

  1. lethality needs time to scale.

  2. adc itemization is literally cheaper than bruiser, assassin, mage and tank items.

item 3147 2900 item 3031 3400 item 3153 3400 item 3508 3400 item 1038 1300 item 3134 1100 item 3142 2900 item 3087 2600 The one cheaper ADC item and it's not necessary to go item 3087 +item 3046 on the same build. item 3046 2600 item 3086 1200 item 3085 2600

Well that's enough of that. Now let's compare ADC to mages We'll start with the cheap items

item 3086 1200 item 1058 1250 item 3145 1050 item 1038 1300 item 3285 3200 item 3031 3400 item 3087 2600 item 3165 2900

The only cheaper ADC item is item 3087 item 3046 or item 3085. Those don't affect you very much as far as damage other than the crit chance.

So really it's the assassins that have the cheapest builds.

Tanks?

item 3083 2850 item 3143 2900 item 3075 2900 item 3065 2800 item 3076 1000 item 3194 2800 item 3001 2900 item 3068 2900 item 3742 2900

None of these items even break 3k. So you're completely wrong on ADCs being the cheapest build.

Critmaster Garen3 votes

[{quoted}](name=AR URF,realm=NA,application-id=3ErqAdtq,discussion-id=eRaqKfZm,comment-id=0001000000010000,timestamp=2017-12-02T05:10:20.693+0000)

item 3147 2900 item 3031 3400 item 3153 3400 item 3508 3400 item 1038 1300 item 3134 1100 item 3142 2900 item 3087 2600 The one cheaper ADC item and it's not necessary to go item 3087 +item 3046 on the same build. item 3046 2600 item 3086 1200 item 3085 2600

Well that's enough of that. Now let's compare ADC to mages We'll start with the cheap items

item 3086 1200 item 1058 1250 item 3145 1050 item 1038 1300 item 3285 3200 item 3031 3400 item 3087 2600 item 3165 2900

The only cheaper ADC item is item 3087 item 3046 or item 3085. Those don't affect you very much as far as damage other than the crit chance.

So really it's the assassins that have the cheapest builds.

Tanks?

item 3083 2850 item 3143 2900 item 3075 2900 item 3065 2800 item 3076 1000 item 3194 2800 item 3001 2900 item 3068 2900 item 3742 2900

None of these items even break 3k. So you're completely wrong on ADCs being the cheapest build.

a lot of adc are rushing item 3031 item 3087 item 3094 cannon for their first 3 items.

combined thats 8600 gold.

if you compare this to other classes 3 item core builds, like say.

item 3071 item 3053 and a resistance item like item 3742 then thats a combined 9100 gold.

item 3089 item 3165 and a third item (lets make it cheap) item 3135 is a combined 9350 gold.

item 3147 item 3142 item 3812 is 9300 gold

remember that marksmen itemization outscales the itemization of other carries.

thats the problem. zeal items are WAY too fucking cheap. rapid fire and shiv should cost 200 to 300 gold more. phantom dancers should cost 300 to 400 gold more.

because right now, marksmen are designed around a really fucking strong lategame, but they pop off earlier than bruisers, mages and assassins off the same gold.

if you dont just snowball the fuck out of your lane as a bruiser or assassin, then youre going to be behind an adc with an equal amount of gold. and you will never be able to catch up anymore.

and bot lane is usually a very snowbally lane, where one of the adc (either yours or the enemy) will just get a double kill early on and then translate that into a turret and dragon, possibly more kills before you can even make yourself relevant from top lane.

its just so much more likely that one of the two marksmen in the game will hit their 3 item spike when you just completed your second item in another lane.

AR URF1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=eRaqKfZm,comment-id=00010000000100000000,timestamp=2017-12-02T13:36:37.177+0000)

a lot of adc are rushing item 3031 item 3087 item 3094 cannon for their first 3 items.

combined thats 8600 gold.

if you compare this to other classes 3 item core builds, like say.

item 3071 item 3053 and a resistance item like item 3742 then thats a combined 9100 gold.

item 3089 item 3165 and a third item (lets make it cheap) item 3135 is a combined 9350 gold.

item 3147 item 3142 item 3812 is 9300 gold

remember that marksmen itemization outscales the itemization of other carries.

thats the problem. zeal items are WAY too fucking cheap. rapid fire and shiv should cost 200 to 300 gold more. phantom dancers should cost 300 to 400 gold more.

item 3031 item 3087 item 3094 are all going to be very useless for someone that builds item 3047 with item 3143 because the said ADC has no armor pen. So really that build is pointless. Even an assassin can throw on item 3075 or item 3143 just to counter it and will do a pretty good job at it to.

Critmaster Garen2 votes

[{quoted}](name=AR URF,realm=NA,application-id=3ErqAdtq,discussion-id=eRaqKfZm,comment-id=000100000001000000000000,timestamp=2017-12-02T13:43:15.292+0000)

item 3031 item 3087 item 3094 are all going to be very useless for someone that builds item 3047 with item 3143 because the said ADC has no armor pen. So really that build is pointless. Even an assassin can throw on item 3075 or item 3143 just to counter it and will do a pretty good job at it to.

great fucking suggestion.

im going to rush item 3047 and item 3143 in a top lane matchup every game as a bruiser, just because i need to be prepared for that 3 item marksman on bot lane. lfmao.

or as a mage on mid lane.

get out.

there are other types of carries than marksman in this game, and they want to build their own itemization instead of being forced to get tabi/randuins or get bodied by that ranged champion who scales harder and has cheaper items.

AR URF1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=eRaqKfZm,comment-id=0001000000010000000000000000,timestamp=2017-12-02T13:47:32.591+0000)

great fucking suggestion.

im going to rush item 3047 and item 3143 in a top lane matchup as a bruiser, just because i need to be prepared for that 3 item marksman on bot lane. lfmao.

or as a mage on mid lane.

get out.

there are other types of carries than marksman in this game, and they want to build their own itemization instead of being forced to get tabi/randuins or get bodied by that ranged champion who scales harder and has cheaper items.

It really depends on who the marksman is. But item 3047 will help a lot.

Critmaster Garen2 votes

[{quoted}](name=AR URF,realm=NA,application-id=3ErqAdtq,discussion-id=eRaqKfZm,comment-id=00010000000100000000000000000000,timestamp=2017-12-02T14:19:51.278+0000)

It really depends on who the marksman is. But item 3047 will help a lot.

your solution cant be "well i guess everyone can just always build tabi every game because that ONE champion exists down there on bot lane".

so other types of boots are invalidated because tabi are mandatory since you need to be able to keep up with a midgame marksman?

no. boots are supposed to be situational to the enemy teamcomp. just nerf the fucking marksmen items lmao.

AR URF1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=eRaqKfZm,comment-id=000100000001000000000000000000000000,timestamp=2017-12-02T14:23:02.183+0000)

your solution cant be "well i guess everyone can just always build tabi every game because that ONE champion exists down there on bot lane".

so other types of boots are invalidated because tabi are mandatory since you need to be able to keep up with a midgame marksman?

no. boots are supposed to be situational to the enemy teamcomp. just nerf the fucking marksmen items lmao.

What are you talking about? The three items you suggested have no armor pen. and why would you not go tanky with a item 3748 if you were a juggernaut? Don't complain when you go tanky or play a juggernaut and refuse to counter build players. Better yet, don't go around complaining that "ADCs have too cheap items".

Critmaster Garen2 votes

marksmen need to go back to kick in around 5 items, not around 3 items. and their itemization needs a cost increase to not just suddenly give them a midgame power spike thats stronger than actual midgame champions are supposed to be.

Vapor Wave Vibes1 votes

Who on the boards is asking for any of that or are you joking?

AR URF2 votes

[{quoted}](name=Vapor Wave Vibes,realm=NA,application-id=3ErqAdtq,discussion-id=eRaqKfZm,comment-id=0000,timestamp=2017-12-01T23:50:17.291+0000)

Who on the boards is asking for any of that or are you joking?

Just something I've noticed with all the "Nerf ADC" threads getting up-voted. The "Nerf tank damage" threads getting down-voted and so forth.

Critmaster Garen1 votes

[{quoted}](name=AR URF,realm=NA,application-id=3ErqAdtq,discussion-id=eRaqKfZm,comment-id=,timestamp=2017-12-01T23:40:28.318+0000)

If people on these boards had their way that ADCs would be irrelevant

there is a difference between non mandatory/ not busted as fuck, and irrelevant.

gabetheguy1 votes

if you think these boards are retarded, you've never been to the overwatch boards.

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