Ever wondered why some times you are clicking on an Enemy champ but it just wont auto attack them?

5050BS··44 votes·14,311 views

Just Had this happen to me 3 times where the enemy Yasuo and I were 1v1 at lvl 2 and down to ONE auto attack but my champ would not attack (even tho I have faster attack speed) and Yasuo got the kill.

The Reason is because when He presses E his Hit box becomes CRAZY tiny for about .2s AFTER his dash finishes.

Test it out.
Once he presses E you have to click DEAD Center to target him.

This is also why skill shots miss him sometimes when it CLEARLY hit his model.

Im sure that other champions that have similar interactions.

62 Comments

The thigh guy40 votes

Sounds like riots way to buffing this braindead cancer.

CrazyMonkeyCZ6 votes

[{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=eQZjhqI4,comment-id=0000,timestamp=2019-05-18T03:31:29.699+0000)

Sounds like riots way to buffing this braindead cancer.

There are ppl who thinks Yas is easy? Yikes. What’s next? Riven is easy too I guess?

The thigh guy36 votes

{quoted}

There are ppl who thinks Yas is easy? Yikes. What’s next? Riven is easy too I guess?

It doesn’t matter how hard a champion is when you give them 7+ dashes per minion wave.

When you physically can’t fuck up hard enough to be punished, difficulty is irrelevant.

CrazyMonkeyCZ4 votes

[{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=eQZjhqI4,comment-id=000000000000,timestamp=2019-05-18T05:49:29.812+0000)

It doesn’t matter how hard a champion is when you give them 7+ dashes per minion wave.

When you physically can’t fuck up hard enough to be punished, difficulty is irrelevant.

Idk, tell that to thousands of Yas mains who sucks. It probably means that champ is hard. Plus stats.

You can have your opinion, but trueth is, that you need big amount of games to perform well on that champ especially in tfs.

But I understand that it is easier to cry than to learn.

The thigh guy26 votes

{quoted}

Idk, tell that to thousands of Yas mains who sucks. It probably means that champ is hard. Plus stats.

You can have your opinion, but trueth is, that you need big amount of games to perform well on that champ especially in tfs.

But I understand that it is easier to cry than to learn.

7 dashes. A champions difficulty is entirely irrelevant when they can fuck up stupid bad, and physically can’t be punished.

As long as he has a reaction speed past that of a dead cat, he is immune to just about any cc due to his windwall.

CrazyMonkeyCZ3 votes

[{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=eQZjhqI4,comment-id=00000000000000000000,timestamp=2019-05-18T06:23:41.124+0000)

7 dashes. A champions difficulty is entirely irrelevant when they can fuck up stupid bad, and physically can’t be punished.

As long as he has a reaction speed past that of a dead cat, he is immune to just about any cc due to his windwall.

It looks like you are completly blinded by your bias, there are plenty of ways to beat Yas, but sure, I guess you are that guy who constanly bans him lol

Nyarlathοtep22 votes

Plenty of ways to beat him? Maybe. But he has counter to his counterplay. And stupidly high agency compared to other champs.

His passive is made to prevent him from getting bursted. So you want to have it down to kill him. So you want to aa and then try to burst him down. However most mages have a range of 525-550. Yasuo's q and e have a range of 475. All it takes form him is to dash once and he can threaten you.

His q having such a high range means that he can farm even in the most dangerous match ups. I would also love to add that the lifesteal interaction is pure bullshit. His first target counts as single target, only the rest as aoe. Also because of his range he can in a good degree bully some melee champs.

His w for some reason spawns from his model as such if he reacts slow he can still block it. Even if he panics and messes the direction if he timed it correctly he will still block it from every direction. Said ability is extremely weird for a hypercarry to have. That shit is literally an upgraded braum's e. Omegalel.

His e has such a low cooldown that it is difficult to punish him in lane. Which is again weird because hypercarries have (or should have) weak and abusable early. You also cant see the cd per target which is also bullshit. He has it but his enemies dont.

His ulti will try to position him out of turret range which is basically the icing on the cake. This shit is literally a bug that riot just plainly avoids talking about. There is in no way in hell it should be an interaction. His ulti blinks to the targets location. Yet under the turrets range he might not blink to his location. Favouritism strikes again.

And lastly, he doesnt have to opt for cdr. Other crit based champs take the short stick and buy extremely low cdr. Others (or rather trynd) have to opt to a weird item to cap cdr. This abomination of a champ doesnt have to opt because his q scales with atk speed, his e is 0.5-0.1 and his ulti scales down to 30 sec. Only his w benefits from cdr.

5050BS10 votes

You forget that his Q is an AOE so does not draw minion arggo unlike EVERYONE else.

OneBarrel1 votes

Yasuo R blink location depends on your cursor

Nyarlathοtep1 votes

{quoted}

Yasuo R blink location depends on your cursor

ACTIVE: Yasuo Flash blinks to the other side of a Sight icon visible Airborne icon airborne enemy champion nearest to the cursor. And we have seen it blinking close to the location of the airborne target. So why does it interact differently sometimes under turret?

crippler381 votes

Because apparently it avoids sticking him under turret whenever possible.

Probably because he'd eat like 3 tower shots if it didn't and they don't want to murder him for using his ult near turrets?

Only reason I can think of.

Nyarlathοtep

{quoted}

Because apparently it avoids sticking him under turret whenever possible.

Probably because he'd eat like 3 tower shots if it didn't and they don't want to murder him for using his ult near turrets?

Only reason I can think of.

Thats what everyone says. But still you dont see warwick get this kind of interaction with his ulti. Its part of his kit. Why remove an innate disadvantage that his kit has? Its like old xerath. He was long range mage but he gained armour that scaled with his ap.

crippler381 votes

WW doesn't shmoove to the opposite side of them though by default, is why I believe his doesn't have the same leeway.

Since Yasuo by default goes behind the target, that means he can and will end up inside of the turret range if he ever uses his ult near the turret even with the target outside of the turret range.

He's also meant to be a much squishier character than WW.

Yasuo also doesn't get to pick where he ends up, unlike WW whose ability is a skillshot. Yasuo just gets to pick if he goes or not and who he lands near.

Again, only reason I can think of is he'd instantly die near the turret if his ult always put him behind the target even with a turret there.

Now the argument that he shouldn't be able to ult near the turret at all is there, but personally I don't care either way, I just think that's why it works how it does.

Nyarlathοtep

WW doesn't shmoove to the opposite side of them though by default,

Thats not a real reason to put an interaction that shouldnt exist.

Since Yasuo by default goes behind the target, that means he can and will end up inside of the turret range if he ever uses his ult near the turret even with the target outside of the turret range.

This is not excuse to give him an unfair interaction.

He's also meant to be a much squishier character than WW.

https://www.youtube.com/watch?v=fkM20LgOdKQ 7:25. I know that times have changed and whatnot but melee champs have to opt for some defensive stats no matter whats their role.

Yasuo also doesn't get to pick where he ends up, unlike WW whose ability is a skillshot.

No yasuo has total control where he will blink. He chooses which airborne target to blink to.

Again, only reason I can think of is he'd instantly die near the turret if his ult always put him behind the target even with a turret there.

I mean if you agro under turret you are expected to take damage no?

crippler381 votes

To clarify, I say he doesn't choose where because he has to show up behind them unless there's a turret, meaning if he dives them outside of turret range he'd go into turret range.

Also Yasuo being expected to buy some defensive items (pretty sure he does buy at least one or two) doesn't change him being expected to always be squishier than WW unless they both build very oddly.

Shouldn't exist is an opinion, one I don't think Riot agrees with. Removing it would nerf his aggressive potential by a good amount, I'm sure many would want that to happen though. I just wanted to explain why I think it's like that and the reasoning that Riot likely has.

Nyarlathοtep1 votes

Also Yasuo being expected to buy some defensive items (pretty sure he does buy at least one or two) doesn't change him being expected to always be squishier than WW unless they both build very oddly.

Whatever. Still it doesnt change that its bullshit.

Removing it would nerf his aggressive potential by a good amount, I'm sure many would want that to happen though

I mean if he wants to turret dive he will have to think. Which apparently riot doesnt want to.

Jefftiffy1 votes

{quoted}

His w for some reason spawns from his model as such if he reacts slow he can still block it. Even if he panics and messes the direction if he timed it correctly he will still block it from every direction. Said ability is extremely weird for a hypercarry to have. That shit is literally an upgraded braum's e. Omegalel.

I think the sad thing is that Braum's E was actually made post Yasuo as a reaction to how strong Yasuo's wind wall turned out. 4+ years later and we still have not had a change to his wind wall which is quite honestly the most BS thing about him. And whenever I suggest a small rework to his wind wall people get their panties in a bunch and down vote the shit out of me. I got down voted into oblivion at least 5-6 times over the years for posting that I want his wind wall to spawn at max range that it normally has instead of spawning inside of him. It's all I have ever wanted to make him more fair, but no one wants to just own up to the fact that his current kit is broken and no amount tweaking of his numbers will fix it. I even state that would be an opening change and to see where he ends up after that before making more changes. Doesn't matter the boards hate common sense and hate seeing the words nerf, OP, and broken as if they are offended by it.

Nyarlathοtep1 votes

Its funny because despite the hate that yasuo has there is literally an equally large portion of the playerbase that defends him. Its quite sad seeing so many people defend that abomination. Its even more sad when literally my best friend is a main yasuo and just like every other yasuo main, he is extremely adamant that yasuo is a fair champ. Funnily enough he believes that lissandra is actually broken. Hell i cant even argue with him because he just shots down each and every arguement that i have for yasuo or when i try to defend lissandra.

ChaosReyn1 votes

In all fairness, Lissandra is broken. She actually has the most cc of any control mage, unless you're counting full AP Nautilus, and her ult is one of the hardest tools in the game to screw up - you either guarantee a kill with a point and click god-stun, or you have a zhonyas that heals like 7% of your HP and half shots everyone who was trying to kill you while you pass that penta off to your braindead Vayne.

Not that I'm defending Yasuo by any means, but if you're going to call out an OP champion, you have to recognize that any champion who can stand against such an OP champion has to be OP in their own right.

Nyarlathοtep

In all fairness, Lissandra is broken. She actually has the most cc of any control mage,

And has also low damage for a mage. Her range also is extremely low.

and her ult is one of the hardest tools in the game to screw up

I mean annie has pretty much the same ulti but aoe.

half shots everyone

Exaggerating much? I mean if you dont buy mr she might do it.

Besides lissandra has clear as a fucking day counterplay. And she doesnt have counter to her counterplay. She is bound by cooldowns and mana and has no game breaking bugs like yasuo's ulti interaction with the turret.

Meteora70710 votes

the best player in the world - dopa said that yasuo is broken as fuck, but wait boys, this silver yasuo main is about to prove him and everyone else wrong, he said yasuo had counterplay and was balanced, checkm8 yall yasuo haters got destroyed.

CrazyMonkeyCZ2 votes

{quoted}

the best player in the world - dopa said that yasuo is broken as fuck, but wait boys, this silver yasuo main is about to prove him and everyone else wrong, he said yasuo had counterplay and was balanced, checkm8 yall yasuo haters got destroyed.

Oh yeah, that’s why he spams TF and Ori, thanks for little rank shame, not Yas main nor silver, but ok. Coincidentaly Yas is one of the best counters vs TF, just coincidence :)

“Also source would be nice” -Abraham Lincoln 2053

Meteora7078 votes

being this delusional must be fun

CrazyMonkeyCZ2 votes

{quoted}

being this delusional must be fun

Sure I am, like everybody, Apdo included.

Where is my souce boy?

Shiroyashayami1 votes

I also remember Apdo Dopa saying that xd I am too lazy tho to search for it. But he is kinda right. I wish Yasuo had some mark of on which minion he used e. Because if I don't know that, there is no way to even plan any outplay. Playing vs him isn't skillbased then.

Thilmer2 votes

[{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=eQZjhqI4,comment-id=00000000000000000000,timestamp=2019-05-18T06:23:41.124+0000)

7 dashes. A champions difficulty is entirely irrelevant when they can fuck up stupid bad, and physically can’t be punished.

As long as he has a reaction speed past that of a dead cat, he is immune to just about any cc due to his windwall.

Riot releases this kind of bullshit with infinite movility, but then they changed things like Veigar Q from point-and-click to skillshot because "point-and-click abilities are boring and we want something that requires more skill".

How exactly I'm going to land a skillshot on a thing that moves so fast I can't autoattack it?

At this point we need several of the old point-and-click skills back.

Voluug132 votes

''Annie having an instant ult is BAD because she counters mobile assassins and we cant have that''

''Zed having a point and click ult that allows him to kill people extremely safe with basically just it, ignite and some basics is balanced and #Skillful''

Poske2 votes

[{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=eQZjhqI4,comment-id=00000000000000000000,timestamp=2019-05-18T06:23:41.124+0000)

7 dashes. A champions difficulty is entirely irrelevant when they can fuck up stupid bad, and physically can’t be punished.

As long as he has a reaction speed past that of a dead cat, he is immune to just about any cc due to his windwall.

His E travels a fixed distance you know where he is about to end before he ends there. Not only that but most Yasuo players max Q (I don't) so his E is at 0.5 sec cooldown for a while

The OP post is simply innacurate NO yasuo hitbox doesn't get smaller while he is dashing.

The thigh guy3 votes

{quoted}

His E travels a fixed distance you know where he is about to end before he ends there. Not only that but most Yasuo players max Q (I don't) so his E is at 0.5 sec cooldown for a while

The OP post is simply innacurate NO yasuo hitbox doesn't get smaller while he is dashing.

Just because it travels a fixed distance doesn’t change anything. Lucien goes a fixed distance, as does akali, and talon. And all their dashes are very annoying.

7 dashes is not balanceable. Or punishable.

Poske1 votes

Lucian doesn't dash a fixed distance. Do you know what fking fixed distance means?

The thigh guy2 votes

{quoted}

Lucian doesn't dash a fixed distance. Do you know what fking fixed distance means?

Except it fucking is. He dashes 425 in a direction. :/

Poske1 votes

[{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=eQZjhqI4,comment-id=000000000000000000000002000000000000,timestamp=2019-05-19T00:41:55.264+0000)

Except it fucking is. He dashes 425 in a direction. :/

No you can dash shorter Lucian doesn't have to dash full lenght

Yasuo always dashes excact number

In order to play against yasuo you need skill and that is what creates lots of complaints However don't get me wrong I main yasuo and I agree that he is overtuned and def didn't need the last buffs he got.

NineTailedMystic1 votes

Don't forget a base MS higher than most champs so he can outrun most.

Flashes1 votes

[{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=eQZjhqI4,comment-id=000000000000,timestamp=2019-05-18T05:49:29.812+0000)

It doesn’t matter how hard a champion is when you give them 7+ dashes per minion wave.

When you physically can’t fuck up hard enough to be punished, difficulty is irrelevant.

The player is the limit to Yasuo

Luxanna Ahegao2 votes

way to talk if u play draven

The thigh guy1 votes

[{quoted}](name=rito are scambgs,realm=EUW,application-id=3ErqAdtq,discussion-id=eQZjhqI4,comment-id=00000001,timestamp=2019-05-18T09:15:02.824+0000)

way to talk if u play draven

I don’t actually play Draven much. Couple times for shits and giggles.

DeleteSuppRole1 votes

i play Draven and i want to know how's that relevant ?

Luxanna Ahegao1 votes

because draven is broken and hard to shut down once he gets fed exactly like yasuo is?

DeleteSuppRole1 votes

because draven is broken and hard to shut down

lol That's enough internet for you today

Luxanna Ahegao1 votes

;-; it's ok you'll admit your champ is cancer one day

Śhunpo9 votes

Did you also know that Yasuo Windwall can block projectiles in a 360 degree radius around him (on initial cast at least, followed by a buggy hitbox after launching out from him)? Yeah, me too.

Honestly that's the single dumbest thing about Yas, Windwall is just a 0 counterplay COUNTERPLAY ability almost all the time. Oh, and for good measure even bad Yasuos can block skillshots last second cause it's instant cast. What. A. Meme.

rubberduckie6668 votes

alot of champs with dashes have an issue like this where they basically get invincibility frames during their dash, LB fizz and yasuo are all the worst offenders

Akali Prime1 votes

lb and irelia in my case, when i play akali aganst them and i happen to Q them as they dash no matter if it hits their model my q still misses them

Thilmer5 votes

Secret mechanics working in favor of Yasuo?

I'm not even surprised anymore. That champion is stupid from a start. Like when he uses windwall and the windwall is ALL OVER AROUND HIM for a moment.

Nexuss943 votes

why did yasuo come to my mind before even finishing the title

14daysuspensionk2 votes

Feels like it's been hapening a lot on Kalista.

B0N3 SPL1NT3RS2 votes

And you couldn't open the shop without pressing the default hotkey button (P)?

Exin02 votes

{quoted}

Just Had this happen to me 3 times where the enemy Yasuo and I were 1v1 at lvl 2 and down to ONE auto attack but my champ would not attack (even tho I have faster attack speed) and Yasuo got the kill.

The Reason is because when He presses E his Hit box becomes CRAZY tiny for about .2s AFTER his dash finishes.

Test it out.
Once he presses E you have to click DEAD Center to target him.

This is also why skill shots miss him sometimes when it CLEARLY hit his model.

Im sure that other champions that have similar interactions.

i dont know if there are other champions with hidden yasuo features but mechanical game goes.my biggest problem is i often cancel my aa coz i dare click more than once and iam not riven and i canot use summ spell no matter how much i try it just refuse activate

Ozzie Storm2 votes

another reason added to my list justifying my hatred and permaban towards Trashuo [slayer-pantheon-thumbs]

HateDaddy1 votes

What would the effect have on point and click spells? Whenever I play Nasus against him, i always feel like I literally can’t wither home. Then I look back at and think maybe I’m misclicking or something.

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