so when are blitz hook hitboxes gonna match the particle

Toastey··9 votes·1,627 views

http://orig02.deviantart.net/84d8/f/2016/091/6/a/blitz_by_jackbryanreynard-d9xa9gj.png

how is that anywhere close to a hit

i stutter-stepped the frames of this replay, and i literally reacted before the animation even began winding up. still couldn't get out of the insanely wide hitbox.

i made a hard read on that blitz hook, started pathing left before the other guy even pressed Q, and i couldn't dodge it. dumb.

15 Comments

OhZenny3 votes

Its because Blitz's fists have magnets in them! Your giant robotic metal arm, Jhin, is attracting his magnetic fist! DUH!

Jefftiffy2 votes

There's a very good reason I-Blitzcrank is banned in the LCS. Why it has never been fixed or even been removed from any form of competitive play is beyond me. They finally went after TF's most abused skin. Why not everyone else?

I really think that Riot should at least make everyone's hit boxes visible to each other. We shouldn't have to memorize invisible circles.

Toastey4 votes

well, no, learning ranges and widths of abilities is part of learning how to be good at the game. it becomes a problem when a player can fully predict an ability being thrown, take exactly the correct counterplay action, and still not be rewarded.

3TWarrior1 votes

so...illaoi or karthus or swain or soraka...their hitboxes match the visuals

Celeste Benal2 votes

+1. Same for Thresh hooks. At least those have a wind-up.

3theric1 votes

Yeah, it's not an instantaneous "grab that ass".

Profirix2 votes

Its very similar to Nautilus hook. They need to be evaluated. There is some hit-detection issue.

Calabok1 votes

Tomorrow (tm)

SouL1ess1 votes

You have to understand that any champion with a cape has a much larger hitbox than their model may imply.

The hook was touching the edge of your cape and the game recognize that as a hit.

Astôlfo1 votes

The same day Graves gets his cigar.

ll League God ll1 votes

its actually hitting the RED CIRCLE AT YOUR FEET WHICH IS THE ACCURATE REPRESENTATION OF YOUR HIT BOX...

please learn what a hit box is compared to what a character model is thank you

Toastey2 votes
  1. that's red buff. it's not even touching THAT lmao

  2. i'm sure you have loads of experience working in game engines and understand how hitboxes/hurtboxes are defined, don't ya? i do.

ll League God ll1 votes

[{quoted}](name=Toasted Pigeon,realm=NA,application-id=3ErqAdtq,discussion-id=eO9s2hT6,comment-id=00070000,timestamp=2016-04-01T02:19:27.847+0000)

  1. that's red buff. it's not even touching THAT lmao

  2. i'm sure you have loads of experience working in game engines and understand how hitboxes/hurtboxes are defined, don't ya? i do.

if you had so much experience with game engines then you would know your computer sends a signal to riots server, which looks at the data, then computes whats happening, then sends it back to your screen to tell you whats happening.

In a LAN game that hook might not have hit, but even fractions of a second change where your character is placed on the map in the coding compare to what you actually see.

But again, as a coder, you already knew that right?

There are 3 different hit boxes in league, small medium large. Jhin falls under medium. His hitbox is almost IDENTICAL to red / blue buff rings on their outermost part. While on your screen you may see you are not standing with your box in the hook, when the data gets processed, it processes you in the placement you were .01-.1 seconds ago.

But again, you are the coder so you already knew this

Toastey2 votes

idk where youre getting this "small medium large" stuff from lol

ll League God ll1 votes

[{quoted}](name=Toasted Pigeon,realm=NA,application-id=3ErqAdtq,discussion-id=eO9s2hT6,comment-id=0007000000000000,timestamp=2016-04-01T05:13:23.371+0000)

idk where youre getting this "small medium large" stuff from lol

do your research on leagues hit boxes. Hell you can use google or youtube to instantly get answers to what champions fall under which of the 3 hit boxes. but again, youre the pro coder not me

More from Gameplay

More by Toastey