Aurelion Sol Stun Duration

Bolwinkel··2 votes·1,154 views

What if Aurelion Sol's stun on Q wasn't just based on level? What if it was based on the size of the star itself. If it maxed out at a 2 second stun and needed to travel from one base to another to achieve, would this be better than it just scaling on level? Give it a minimum stun duration so that it's not useless when first cast.

7 Comments

Tychusfindlay9192 votes

Would probably be horrific to try and balance around a mechanic like that.

If the scale is too strong then the aurelion ganks would be literal cancer with maybe even the longest stun ever seen from a single spell.

If the scale is too weak, outside of having a generous minimum, it would suck in other situations where it is used (such as trying to get a melee off your ass when he's inside your circle)

Stars Shaper1 votes

This and it would be horribly unintuitive for the player to get it right.

Bolwinkel1 votes

It maxes at 2 seconds, which is it's current at max rank. Also, it would have a minimum duration of like .75 or 1 second.

Tychusfindlay9191 votes

{quoted}

It maxes at 2 seconds, which is it's current at max rank. Also, it would have a minimum duration of like .75 or 1 second.

So in other words this is a nerf... Alrighty. I don't play Aurelion Sol and I don't have a hard on for him, but even though meddler thinks he needs to be nerfed, I think the champ is fine for the most part.

Bolwinkel1 votes

The current stun duration are 1.6/1.7/1.8/1.9/2.0 seconds depending on level. On the pbe the values have been nerfed to 1.1/1.2/1.3/1.4/1.5 per level. It was just an idea I had for him instead of it being based on level. Creative thing since his q is fairly unique.

Darkslayer851 votes

I'm assuming you try to outrun the stun instead of sidestep it?

Bolwinkel1 votes

No, it's just a thought instead of having it scale per level.

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