@ Riot, A few highly wanted Sion buffs

Spoofghoul··1 votes·472 views

So there are a few things i would like to see to make Sion more fun to play and just a better pick in general

  1. Make his Q damage reduction vs minions/monsters scale down with level and/or ranks.

i get why it's necessary for Sion to have this early game, i mean just go lane vs iloai and you will get why, Hint, it pushes too damn hard without that damage reduction which makes it really frustrating to play against if this wasn't there.

However i would actually like to be able to farm in the late game and not take 5 hours to kill a minion wave or jungle camp while the rest of my team can just blow them up in a second, half the support roster can farm faster at that point and that doesn't feel right, especially considering his W passive

  1. Allow Sion to use summoner spells during his passive. It's fine in the early game but everyone gets faster, or as fast as Sion, and you can outrun his passive if you have roughly the same move speed which makes it way too easy to kite as the game moves along.

At least allow me to use my flash, ignite or exhaust or ghost spell to get more use out of it when needed, it's not like i would gain more summoner spells.

I mean i already have to DIE to gain access to the passive, and then it gets progressively weaker as the game goes on, first it's the ease of kiting but second, the rate at which it dies, and third everyone gets naturally more tanky so your passive's damage starts to suffer without armorpen.

In order to make any decent use out of the passive i have to specifically itemize for it which does hurt my overall effectiveness as a tank, and itemizing just so you can get use out of it when your DEAD isn't very effective, especially considering you become less usefull when alive in the process of doing so.

  1. A stat adjustment, because he feels so weak and squishy in the late game even if he farms a massive amount of health. He already has one of the lowest base health in the game to compensate for his W passive, does he need low armor too? do i really need to farm 1k health to be as effective as any other tank?

Can he either get higher scaling base health regen or base armor to compliment his health stacking. This way it feels like stacking that health is actually accomplishing something when you finally reach late game.

5 Comments

ProfDrDeath1 votes

http://lolalytics.com/champion/Sion/Top/

Sion doesn't need buffs, tbh...

Spoofghoul1 votes

uhu according to his pick rate he doesn't

kappa

TheHowester1 votes

1st point I sorta agree on; 2nd I don't, as he really doesn't need it.

Spoofghoul1 votes

yea if i had to choose id pick the first point, its also the safest way to give him a buff

but this was just stuff i wanted for Sion ^^

i mean people might point out his win rate is ok but here's the thing his average pick rate in normal games in my region in my elo is. . .

Whenever i play him :S

Im not kidding, there is maybe 1 or 2 other people playing him around my elo. it doesn't change much op or down from my elo or in different regions

So that winrate literally means nothing he can be anywhere from 40-70% depending on whether more then 1 guy plays him and he/they have a great or shitty day

And i think some of the reasons why people do not like playing him so much is because he is knee capped everywhere

Q great waveclear? naaaaaaaah, i understand this for the early game it makes sense but it stays weak all game

W infinite hp stacking awesome! naaaaaaaaaah, gotta farm 1k hp to make up for the pitiful base armor and pitiful basehealth in order to become as tanky as your average tank

Hey look he has a cool passive, oh wait i have to die first, but still it's aweso. . .. and then literally everyone can kite it and the longer the game goes on the weaker it gets

A lot of the cool stuff about him is just crapped on by riot in one way or another, the infinite scaling could be awesome if it wasn't an actual handicap due to crappy base stats how is this fun? The Q allowing you to kill minions/monsters fast so you could get on with your stacking was just taken away so it has become even more annoying and it forces you to build a damage item like titanic or sunfire cape in order to farm in the mid/late game, how is this fun? And as it stands sion just feels like he doesn't have a passive since it's not a threat to anyone how is this fair?

And thus his popularity stops at the handful of mains which is a shame since he is a pretty awesome champion

Remove Jungle1 votes

bro maokai and sion are my fav tanks to take on top lane.

sion is balanced trust me.

what do you want them to buff him and then make him a god tier? ban rate will go up a nerf will follow.

he is fine where he is atm, after 1 item you can just ignore the enemy top laner and farm LEL

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