whats even the point of picking any ap champions on your team....
its not like
or
are going to stop enemies from killing you. Meanwhile building
completely shuts down a mage
its not like
or
are going to stop enemies from killing you. Meanwhile building
completely shuts down a mage
The only reason you pick a mage... is so they build less armor so your adc r-clicks more kills with
buff.
Oh and be sure to CC for the ADC, die for the adc, and offer hot towels. Also be sure not to tilt the adc by taking mid CS. Those also belong to the ADC.
pick velkoz for true damage
True damage
Magic damage right-clickers.(honorable mention:
)
Hyper scaler. If, for some reason, you're expecting a 30 minute game. (o_O)
- 
General utility
Insta-gib the support, or at least make them waste Cooldowns on them self and not the ADC.
Supports.
That does seem to be a problem, while tanks can become un-killable and retain a 1-shot kill (Garen ult, Chogath ult, etc...) mages fall off a cliff late game and only have
and maybe a tank with abyssal scepter...
I think we need either:
-A good hextec item to add to bursts
-Another anti-tank item
-More stacks available on
so we can actually carry late game
Just balance them with no CDR, high cost, or something like that.... its easy to balance the items once they are made. Right now every mage builds the identical kit