QOL change for crit runes please

LilxPaprika··2 votes·213 views

Quints 2.18 and .94 marks

this allows you to get 1 quint and 3 marks to reach exactly 5% crit.

Right now we're just short of getting 5% with runes. this would help a lot. Right now the runes are such that if you max all marks with crit and get 1 quint you get 10% crit. Except getting 9 crit marks makes your early game / csing difficult.

This would be helpful on Ashe and yasuo particularly yasuo now that I.E. got nerfed. With this change he could reach 90% easier with shiv + I.E. 5% crit can also help you reach 40% with ghostblade I.E. Or 30% with triforce, Ghostblade (for more bruiser oriented builds like irelia).

please upvote

1 Comments

LilxPaprika1 votes

if you look at as runes 1.7 times 2 = 3.4 vs the 4.5 you get. 1.1 more as

I'm multiplying 1.7 by 2 because currently 2 times 1 crit chance mark equals one crit chance quint.

What i'm proposing would only increase crit on quints by .32. the proportion of crit marks to as marks is .93 to 1.7 if quints were the same proportion as as quints... .93/1.7 vs x/4.5 x= 2.46 they would have this much. that's a 0.6 crit chance increase nearly twice what i'm proposing.

or keep marks at .93 but give 2.21 for quints. since it takes up a larger slot/ bigger increment I don't see why i couldn't be slightly more cost effective especially when alternatives are. there's little sense in getting critical chance crit runes at the moment so long as the 4.5 AS quints exist.

More from Gameplay

More by LilxPaprika