Does the updated Dark Harvest seem like a very weak keystone to anyone?

Profirix··2 votes·888 views

"Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 10. Dark Harvest damage: 30-60 (based on level) (+10 damage per soul) (+0.25 bonus AD) (+.15 AP) Cooldown: 45s (reset on takedown)"

Why would you ever consider taking this keystone over electrocute? Maybe if you can't get off 3 unique abilities in the span of 2 seconds, but only adding 10 damage per dark harvest proc doesn't really reward you for activating it, especially considering you need to get them below 50% to use it anyway.

It looks like it will be redundant and just plain weaker.

EDIT: On a side note, I just looked at the Overgrowth rune change on PBE and as a Chogath main I am one sad panda. That is a sizable health scaling nerf.

2 Comments

Fear the Kayn2 votes

Yes, and for no particular reason. I don't see the issue with the current dark harvest. It's weak early and strong late, which is the polar opposite of electrocute which is supposed to be strong early and weak late.

Need Gold 4 Tent1 votes

basically became a poke rune from an all-in rune.

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