Ryze Re-imagined (Ability Kit)
DISCLAIMER: Not an official rework of any kind by Riot Games! This is just a fun little fan project of creating an alternate reality ability kit for Ryze, making something for his abilities that he is currently not.
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Basic Attack Range: 550 units Movement: 340 units per second
Gatling Arcane Magic (Passive): Range: 625 units Ryze's ability casts blast a bolt of arcane magic at the closest enemy to him, prioritizing champions, dealing 40 plus 4%(+2% per 100AP) of Ryze's maximum mana as magic damage. Every 3rd bolt of arcane magic heals Ryze for 10(+40%AP)(+4%mana) health, this will also restore mana for the same amount if the target was a champion or epic monster.
Additionally Ryze's ability casts also reduce the cooldowns of his other basic abilities by 4 seconds, maximum of 50% reduction each cast.
Overload (Q): Cooldown: 12/10/8/6/4 seconds; Cost: 50/65/80/95/110 mana Ryze casts Gatling Arcane Magic. At Rank 5 Overload's cooldown is refunded upon casting only one other ability.
(Two bolts of arcane magic are cast.)
Rune Prison (W): Cooldown: 22/19/16/13/10 seconds; Cost: 100 mana; Range: 800 / 500 units Ryze creates a cage of magic at the target location for 2 seconds, causing all enemies inside to be unable to move outside of it by any means, including dashes, jumps, hops, teleports, blinks, etc.
Gatling Arcane Magic will bounce to all enemies inside of this cage, dealing 50% damage against targets that were not the primary target. Small minions below 25/27.5/30/32.5/35% health are executed if struck by Gatling Arcane Magic, reducing Rune Prison's cooldown by 10% for each execute.
Arcane Ice (E): Cooldown: 8 seconds; Cost: 20/35/50/65/80 mana; Range: 1250 units Ryze blasts sub-zero arcane magic in the target direction, slowing the first enemy struck down by 30/45/60/75/90% for 1 second. The target's projectile speeds and attack speed is reduced by half of this amount.
Rune Master (R): Cooldown: 140/110/80 seconds; Cost: 100 mana Ryze's runes begin to glow and he gains ascension for 4/5/6 seconds, he floats and gains 25%(+3% per 100AP) bonus movement speed, removing his ability to basic attack and instead casts Gatling Arcane Magic at the same rate as his attack speed automatically, in addition to its normal cast. Ryze gains 100/115/130% bonus attack speed while ascended.
(The ability to float means Ryze can freely move when he casts his abilities.)