Imagine if Shen W dodge lasted two and a half seconds and his Q was passively always on
Add 325 range and make minions also be affected by his W, and that's exactly what laning against
feels like. Only instead of being in an open and exposed position after the dodge wares off, teemo is safely under tower or in his minion wave with the blind back up twice as soon.
(Shen's W buff lasts 1.75 seconds for the record, the same as Teemo's rank 2 blind)
Obviously I'm aware Shen can't be made viable because he has a broken-in-proplay ult and that Teemo is conversely a nonpresence in organized play, but the disparity feels down right oppressive when a derping right clicker made to harass melees out lane has a better defensive tool than the pure tank.
I'd generally qualify
's longer dodge more fair mechanically since it only affects himself, is on a longer cooldown than Teemo's until max rank, and the damage from it is delayed while putting him in a risky position.
Just a rant. I know everyone knows Teemo is annoying and dies to pretty much any jungler that feels like ganking that game, but it just sparked, how utterly frustrating his mechanics are compared to similar ones in laning phase.
where both just make lane phase completely unbearable and miserable for their opponent. Didn't Teemo have a rework lined up at some point?