[{quoted}](name=Enraged Piglet,realm=NA,application-id=3ErqAdtq,discussion-id=dnZMrdjZ,comment-id=000000000000,timestamp=2016-08-08T16:34:55.773+0000)
your quotes
"NOT MANY OF THEM ARE BUILT AROUND SUING THERE ABILITIES, and those that do DON'T typically BUILD CRIT, right? I mean, it's not even like there's an absence of CDR options available to ADCs in the first place. They don't need this. "
so is it useless or not? You even follow up with the fact That the very few adc's who do build essence reaver do shit for damage and generally don't build as much crit.
whoosh
You missing the point, again. It's either a superfluous stat or it's not. I'm saying it is. You're making an argument that because it IS superfluous, but not well utilized, it should be left, which is frankly retarded. If Warmogs had 80 AD would you argue that it should stay on the basis that tanks don't utilize raw AD well? Of course not.
These adcs that build this item sacrifice damage and late game scaling for some cdr which you even say is given elsewhere.
The item has a lot of stats because the champions that build this item do shit for damage already and would be even more useless without having at the very least these stats.
From the way you talk you would think every single adc would build this every game or at least the adc's that did build it would be meta and not generally underplayed like they are right now. Despite what you seem to think even if the stats seem to be strong they are weaker then you think when placed in combination with the champion kits of the players who use them especially since the item doesn't scale that well.
Stop embarrassing yourself. Late game ADCs sacrifice damage for this item? How can you even say this with a straight FUCKING FACE. IT GIVES 70 AD AND 20% CRIT! If you're going to pull shit out of your ass, be kind enough to use numbers so everyone else can see how disingenuous you are.
I mean think about it if you build essence reaver over say IE or BT you are sacraficing 25% crit and 250% crit damage or 20% lifesteal and shield for mana for the first item and then the second item when the cdr comes into play.
you are sacraficing 55% crit and the crit multipler for 30% crit and cdr and a bit of mana since the ad's who use the item generally don't have big mana problems at this stage of the game in the first place.
Why would you sacrifice IE, it works perfectly with it. And secondly, who even builds BT anymore? Not that it matters. ER is 5 AD less.
lets say two champions have the same stats exept one has 100% crit and the other one has 0% the one with 100% crit will be doing double the dps so each crit% gives 2% increased dps and with crit multipler each crit percent gives 2.5% increased dps per one crit % chance so 55% crit with crit mutipler is considerably better then 30% crit and the only recompense is for the ability for say ashe or sivir to have reduced cd for their ult and not only that but the scaling discrepancy becomes even more apparent as the game goes on and more items come into play.
A negligible difference in autos late game, meanwhile, their abilities are at max cooldown.