I guess. I just think there should be some draw back to it, Yi mid to late game is already a monster enough as it is. At least with Fizz his E's CD doesn't shorten based on how many aa's he does. 14s minus 1 auto every second, which is pretty slow for Yi considering he scales off crit and attack speed, gives him an 7s cd on alpha strike and that's without CD reduction. In some late game instance's, i can't confirm this, it feels more like 3s. So if we do the math 14s at max with 10% CD reduction from
is 1 and a half seconds ish, so that's 12.6. That's not including if he has runes (assuming he doesn't). so 6 autos over 6s (which again would be slow for him) would be enough to make it a 6s cd. That is already lower than Fizz's E which is 8s at max level, plus 10% cd would be 7.2. So essentially you're making someone invincible for probably 1/4 (assuming his alpha strike takes 1 second on a three chain and that he's doing 2 aa per second which is pretty reasonable) of the time if he's aa'ing the entire time, plus on top of that a true damage for 5s with E, and my math is also without Yi's passive. Yet, of all the champions, people all of a sudden get mad once he's untargetable because he dies. In other words, if you are complaining that you aren't untargetable for a quarter of the time that you're in the fight, while probably doing the most damage on your team then something is wrong here. Fizz is mostly one and done sometimes can go more if he has 40% cd reduction, which is doubtful, however, because all of the ap items that give you CD reduction don't really give that burst damage that Fizz needs, other than lich bane. I'm just saying. Sorry for the long speech, it probably has holes in it because I'm not the best at math, and I was confusing myself in the argument at some points xD.