In case the Azir nerfs go through, can we make Cannon Minion a playable character?

Altiverse··7 votes·2,414 views

I'd like to 1v1 a normal minion, atleast.

12 Comments

CppL2 votes

What nerfs?

Altiverse2 votes

They want to completely remove the AoE from his soldiers.

saltran3 votes

Good, finally they are nerfing him in a real way: his "rework" was a total failure and his range+safety+ability to make an aoe insec would never be balanced if he also had that crazy dps.

Altiverse1 votes

So removing the only waveclearing ability from a mage who is only played midlane, while there is not a single mage in the entire game that doesn't have waveclear, while Azir has literally the lowest winrate in the entire game, seems reasonable?

(Inb4 "he'll have to waveclear with his Q": Its damage is an absolute joke after the recent nerfs, being at 140+30%AP at level 5. Thresh's E active part alone will prove as a better waveclear.)

ModWulf Helhammer3 votes

Yeah, except they’d be reverting all those other nerfs.

Maybe read the whole story instead of focusing on a single line next time?

BLACK REALM GOD1 votes

[{quoted}](name= Król Wilk Sam,realm=NA,application-id=3ErqAdtq,discussion-id=dlVpysfO,comment-id=00000000000000000000,timestamp=2018-04-22T07:17:43.866+0000)

Yeah, except they’d be reverting all those other nerfs.

Maybe read the whole story instead of focusing on a single line next time?

feel free to post the entire story as OP did not.

BLACK REALM GOD1 votes

[{quoted}](name=Blue Ping King,realm=NA,application-id=3ErqAdtq,discussion-id=dlVpysfO,comment-id=0000000000000000000000000000,timestamp=2018-04-22T07:48:05.926+0000)

https://boards.na.leagueoflegends.com/en/c/developer-corner/zjf6dLzc-ryze-work-on-pbe

thanks.

he might be able to actually pull off the marksman role if they give him a passive with ability power % applied to his normal basic attacks.

Altiverse1 votes

OK thanks, I actually didn't know that. My only source was through Redmercy's most recent video, https://youtu.be/cH-Nfi_ee2s?t=4m15s , since no Azir work (other than the mana changes) seem to have hit the PBE yet.

Disulfiram1 votes

Nah man, minions are op, they can't be made playable!

https://www.youtube.com/watch?v=FIuXTmz1l5U

sit kid1 votes

I can guarentee you that Riot wont compensate Azir the same patch he gets his AoE removed. They will run this champ into the ground until we get a VGU that doesnt leave azir with crazy mobility, range, burst and sustained damage

What a bunch of clowns at the balance team

6 RYZE REWORKS XD

Nyarlathοtep

So can someone here explain to me, where the fk is azir is going to go after the changes? With his aoe nered, he shouldnt be able to go mid (or at the very least i think he is going to struggle). Since they said that they are going to revert some of his nerfs, that means that his damage on general should be a tiny little bit better.

BUT i really dont know how is he going to fare with his soldier's aoe removed. I mean how is he going to act in a teamfight. He is supposed to be an dps, but he will be forced to aa only a single target (most likely the tank only or someone else that is beefy). His range still wont be enough to touch someone behind the frontline (or at least without being in a dangerous position). And both his e and ulti are pretty low range-wise (i mean in order to make their full use) . Cass has overall better cc and utility (aoe ground/slow/stun vs aoe slow/knock back/dash blocker) on a lower cd (their cc spells i mean). Cass also has also lifesteal capabilites. Kayle, another ap sustained dmg dealer, might have less cc but more utility ( dmg immunity, healing and movement speed buff armour and mr shred). Her single target and multiple target dmg is also higher than azir's. So why pick azir (unless you are in pro play i mean) over cass or kayle. I suppose you might prefer his overall bigger range. But still he might need some buffs even with the revert.

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