remember when caitlyn bullied you hard but at least fell off late game?
well we decided that she should outscale you too and also have the best siege in the game
hope that's okay with you guys haha
well we decided that she should outscale you too and also have the best siege in the game
hope that's okay with you guys haha
She has always scaled well into the late game.
Her weakness is the mid-game.
Not quite so hard.
She was always decent... but the marksmen update added quite a lot of power to Cait's headshot. It now scales up in damage along with her critical strike chance, and that's an extra bonus to it on top of the fact that it can also still land a critical hit. It's a huge mess of extreme hyperscaling with crits - and Runaan's ensures that she's going to be getting headshots very, very often.
Add this to the fact that traps and nets both do 1000+ damage in the lategame, making her practically impossible to dive on...
she has a combo now. and siege makes up for laate game.
She's always had a combo, it's just that now it also procs her passive.
This kind of logic can be applied to just about any ADC. Vayne Supposed to be weak early? Now she is dealing 30% of your HP with just a Q AA. Think she is gonna fall off? Too bad, now it's late game and she oneshots squishies and shreds tanks. Your ADC isn't worth shit now, she outscaled them at 20 min.
lucian Early game lane bully? Too bad, he went full armor pen and now he is basically dealing true damage to your tanks.
Jhin Hard to trade with early game? Well he doesn't fall off and deals insane damage with his ult and especially the 4th AA.
I could just keep talking about it. Every ADC is a "problem champ" according to the boards. (maybe not every, but a good % of them are)
and that's true
giving ADCs good early games was a mistake. riot needs to exercise common sense
Anyone remember seeing this lovely ADC in ranked?

I think shes gone missing.
Have you ever seen a non-fed Lucian attack a tank? Shit's sad.
Remember
is "marksman", too.
No?
I never heard of Cait falling off lategame. I heard of Cait going from strong to weak to strong again: her early is strong due to range, her midgame is weak since she doesnt have a large amount of AD scaling abilities/burst, then her lategame is strong due to itemization and that range again.
Corki falls off lategame. Cait never did.
What's a Corki?
aatrox in a plane
You can never fall off late game if you build double zeal and an infinity edge with more range than any other adc(except maybe lvl 18
). New zeal item just made it stronger. Corki on the other hand has some strange inefficient build that just makes me cry. I like you am confused by these posts, keep up the good work.[slayer-pantheon-thumbs]
i see downvotes but i don't see arguments
justify caitlyn for me. go ahead
do you really think people on these boards have a reason when they downvote everything
Um... she's squishy?
Um... all adc's are relatively squishy?
I was trying to be the guy who tried to make up a obvious bullshit answer but it didn't translate well.
umm...She can get CC'ed?
There was once this guy suggesting that Illaoi is countered (If you are melee) by killing her. He was serious about it. He made whole paragraph so it's possible he meant like "quickly" kill her and lost himself in the context, but... Yeah suggestion "If you are melee, kill her" to counter a specific champ was quite funny.
They should be, but riot's favortism . . .

Caitlyn never had a bad late game. Her mid game was what was bad.
They can't justify Caitlyn. She is very strong right now, and that's why we see her in every game. Her pick rate is insane right now. Is she worth a ban? No, but that doesn't mean she is balanced.
Even as a Soraka support, a competent Caitlyn is going to push you under you turret, spam traps under your tower, and watch your ADC try to dance around them and try to farm. That is such BS. Plain and simple. She should not be able to spam traps under your tower and zone you off from XP so easily.
I know as a support, what I hate most about Caitlyn is that they tend to push hard, making us so vulnerable to ganking. Ask your mid and jungler to gank. If she goes unpunished in the early laning phase she scales pretty easily in my opinion, mid game or not. If you're the support, always ward the bush behind them and ask your top to make a quick TP.
Other than that you kind of just have to deal with her because there are much more important bans and your team only gets 3.
Best siege in the game? No, not really. A tier for Marksman, but not S.
Caitlyn never fell off late game in the past... actually she has always rebounded in late game from her weak mid as she has always been: super strong lane bully -> weak mid-> decent late (she had good AA range but lack of mobility and damage on Q that was the only spell that could outrange enemy spells so she was good to melt down tower but could be beaten by a better duelist or better mobility or better spell damage ADC) , the problem is that thanks to the new trap--> complete zoning or headshot mechanic she is a bit too strong in every phase of the game right now
Wow, last time I stated my hatred for Cait, I was immediately showered with down votes and my comment was forgotten. You aren't alone, brother.
Marksmen don't fall off ever.
I say remove
stacking headshot or make her traps like
soldiers under turret.
IMO first one's most fair because her traps might be obnoxious af but that's her niche.
She has a good early and late in exchange for such a power drop in the mid game Take advantage of her in that stage and set her really behind
I think you just have to be more proactive mid game when facing Caitlyns. I do agree that she scales way too hard though, especially with the Runaan's passive combo. I feel like Riot not only missed an opportunity to make Caitlyn a more single target sniper, but they also kind of made her abilities kind of useless in lieu of her AA late game. Like once you get to late game you don't really see Caitlyn's using anything other than traps cause her aa's are just so strong and a lot more reliable and easier to pull off than a delayed Q skill shot, short ranged net, and then her ult you can't really use during a fight. They should have made her a very single target sniper, but, instead, now she can 1v3 people cause Runaan's AA Passive...
nothing i can do, i picked a melee support so i just have to accept getting poked down with no chance of retaliation
[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=diNEQUmZ,comment-id=00000000,timestamp=2016-10-29T03:29:33.382+0000)
nothing i can do, i picked a melee support so i just have to accept getting poked down with no chance of retaliation
Taric isnt an ideal support... You pick him for the crisp ults, nothing else. Thats what makes him.
Hes like Shen, If you arent landing good ults you are useless.
Try nami or janna into caitlyn, She cant handle the sustain
sounds like a great rework man, i love being a worthless ult bot, i can see why boards loves to jerk off about how taric is so good now
finally finished getting to mastery 5 though so i don't have to look at this pile of shit anymore
You just have to be thinking about matchups when playing against people with huge disparities in power against the supports you play. You can't expect to win every match up. For example, i'm an Ahri main, but i'm not going to pick Ahri into an Annie just like someone doesn't pick Aurelion Sol into a Kassadin. You just have to always be thinking. :)
i could pick old taric into almost any lane and at least survive if not do well and cover up my bad midgame
now, even in a good lane, taric's early game is worse so you still only get to do maybe like one E and passive proc before you run away or you'll lose the trade. because his early is shit, his mid-game's even worse and he only ends up feeling like an actual champion when you're full build or you manage to get absurdly fed in lane
this rework is shit and i'm tired of fucking gimmicks replacing reliability. i just want one support besides bard that i can pick and enjoy, and riot takes it away from me
i'm very frustrated with riot about this
Then you can play passively, which with a heal, shield and stun, is more than possible. Sure, it's boring as shit, but so what?
i'm not going to play taric at all. being an ult bot with the rest of my kit being shit worthless isn't really my cup of tea
[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=diNEQUmZ,comment-id=0000000000000000,timestamp=2016-10-29T03:41:39.270+0000)
sounds like a great rework man, i love being a worthless ult bot, i can see why boards loves to jerk off about how taric is so good now
finally finished getting to mastery 5 though so i don't have to look at this pile of shit anymore
Yeah i mean hes a fine support. But picking a melee support you get poked down, thats why you have that armor buff
Well, at least she can't take 50% of your hp after you step on her trap or got hity by her net, Oh... Wait...
oops, did oyu step on a barely-visible trap in a busy teamfight?
get outplayed dude, you deserved to get one-shot
Trying to contest baron? Nvm isn't going to happen thanks to three traps around blue and 2 at the river entrance. Have fun walking around midlane to flank them until then baron is already done.
Caitlyn never fell off lategame, she fell off MID game, but became strong again late.
I don't remember a time at which a 650 range adc with selfpeel did fell off lategame, and i don't think this is something that will ever happen unless adc-itemisation gets drastic changes. Her weakness was and still is the midgame where her lowish bases come through. Later on, the natural scaleing of AA-dps allows her to be a monster due to how save she is while AA-ing.
1300 range headshot
Okay, here's an idea: don't step on the traps bully her TERRIBLE mid game play a champion like braum or morgana who can deal with her traps. end the game before she hits her late game
she's really safe, true, but as payoff she has basically no good teamfight aa steroid, which, considering she's an aa based adc, is bad. she has few ways to go in on you without using her only long-cd escape and gap closer. her e is infinitely more useful as a disengage. If you play a team that can kite well, is long range also, she has problems. She does badly against mid laners that have hard cc. she does badly against assassins, esp zed or leblanc, because if she can't net you, her dueling power is very limited. watch her play against a decent lux, xerath or ziggs, and get nothing out of it.
She is good with no items, and she's great with 6 items, but 3 item cait is garbage. Use that window of opportunity while she's buying items to take objectives.
I'd argue her traps are more annoying than anything else. Jinx does infinitely more damage, has a pretty good early game, a great mid game, and can snowball insanely hard. Ashe and Trist can almost compare with range, and Vayne can easily duel her post 6. Cait is not even in the top 5 best adcs atm, not in winrate or damage dealt or kills, according to champion.gg as of today.
I swear, most of these qq adc threads are basically, "wah, a 6-item full built glass cannon adc does damage!"
like... yeah... of course she does. crit based builds synergize extremely well with themselves. They stayed 2 levels behind the rest of the team all game, and no one in the game (divers top, jungle, assassins mid) can deal with it before they get full built?
Okay.
Yeah, adcs do lots of damage to tanks. Yeah, assassins are really good at killing adcs. Yeah, ranged laners can aa bully melee laners. These are designs inherent in not even the champion's kit, but the class's entire design theory and place in the meta.
If you REALLY think Cait is so freelo, then play her, and get freelo.