Late game hypercarries and the new masteries.

Spoofghoul··1 votes·244 views

Late game hypercarries, especially vayne, have little counterplay in the late game. The most heard i argument im hearing is that well to counter their late game you have to beat them in lane and halt their progression towards lategame.

Now while thats is true and does work it is not real ''counterplay'' you cannot always rely on beating them early on. You can ofcoarse get a lane bully support or adc and try to shut them down. But hear me out.

What is going to prevent me from going ferocity masteries

  1. Fury
  2. Feast
  3. Vampirism
  4. Bounty hunter
  5. Battering blows
  6. Warlords bloodlust.

Followed by Resolve tree masteries

  1. Recovery
  2. Tough skin
  3. Runic armor
  4. Perseverance

And turning any lane matchup into a big farmfest outscaling any opponent naturally, when they cannot push me out of lane because i have too much sustain.

5 Comments

Rebonack1 votes

The fact that you don't have any appreciable amount of crit chance in lane.

Spoofghoul1 votes

Crit is for later in the game but you could buy crit in your first item if you want. It is more the rest of the sustain combined which keeps you in lane after bad trades.

yogozin1 votes

What's stopping the enemy jungler from camping you and mugging you every time you get halfway into lane? And what's stopping the enemies from taking those masteries as well? And what's stopping them from focusing on you not reaching lategame items by killing you constantly?

Spoofghoul1 votes

Hmm lets see what stops an enemy jungler ... eh hmm Could it be wards perhaps?

What stops enemies fromt aking the same masteries? Well nothing ofcoarse but who cares as long as you outscale them it doesn't matter.

What stops them killing me? Janna, Tahm, Alistar to name a few. Heal and flash sometimes lend a hand too. And if they come with 5 well i guess free towers everywhere so ill still get the gold i need.

Ralanr1 votes

I don't know, what stops Nasus? Constant lack of privacy?

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