Can we buff some Summoner spells?
I'm currently forced to buy a 1300 gold item I likely won't finalize unless I'm a marksman
just to deal with
's POINT AND CLICK REALM OF DEATH . Why can't
clear such abilities and suppresses? I'd already be sacrificing the usual shields, damage, or extended mobility.
Why not buff grievous wounds on
or overall? It feels somewhat underwhelming against any decent healer.
Why is
's movement speed still so weak when getting hit with even the slightest cc during a gank means certain death anyway? It has its use compared to the fewer used spells but falls off so hard after early game.
There's no diversity in these. Every class typically takes the same selection of 2 out of 3 typical spells, including flash 99% of the time. So really, 1 out of 2. For example. marksmen ALWAYS take flash and usually heal or (in rarer cases) teleport. Supports: flash and exhaust/ignite. Mid: flash and ignite/tp/(barrier?) and Top: flash and ignite/tp.
If the other spells weren't so damn useless, maybe more players would take them.