What does Elise need?

Abyssphere··4 votes·855 views

Simple question. Better base damage? Better lategame scaling? Longer CC? Bigger Rappel range? Tankier spiders? etc

Personally I'd like to make her spiderlings tankier as they struggle in the new jungle, and I do wish her Q scaled better in both forms.

14 Comments

Incognonymous5 votes

Revert her E ability to as it was at release. Give her back resistance bonuses for spider form. Elise was strong, but never outrageous. She had a n amazing early game, then late game had to pick one person to kill-- and had to land her one CC to do it. Elise's only crime is daring to challenge the reign of Lee Sin.

Saianna1 votes

i wasn't really interested in elise on her relase. Could you tell me what her E used to be?

Incognonymous2 votes

{quoted}

i wasn't really interested in elise on her relase. Could you tell me what her E used to be?

It used to be able to cast on people who had slightly gone outside the indicator if they were inside when clicked. It was far more reactive that way, no pause into awkward descent into nothingness like now, where you clearly got someone but she's like "nah, don't feel like it anymore". You could also cast abilities somewhat before the landing animation completed so you could chain EQ to stick to someone efficiently. It was extremely fluid.

Honestly, that's what killed her. No amount of number changes hurt her half as bad as ruining spider form's fluidity.

Saianna1 votes

Ic, thanks :) Now, when you mention it when i played free week Elise before her spider-E was bit smoother. Now it feels weird.

Saevum2 votes

Elise's only crime is daring to challenge the reign of Lee Sin.

So poetic. I almost cried.

Incognonymous2 votes

{quoted}

So poetic. I almost cried.

A haiku for you. I entitle it "Riot's Favorite 'LCS big plays' maker: Lee Win"

The kit of three champs Makes tanky junglers depressed All who challenge? Nerfed.

Notice how Vi and Elise both fell out of favor after their nerfs, but here we are, preseason 5, and Lee is still number one.

TeemoJenkins2 votes

More cowbell.

Kowe The Ewok2 votes

Elise needs a clearly defined role. She suffers the same problem as Eve. Is she a tank? Is she an assassin?

As long as Riot doesn't decide on her role buffing her properly is close to impossible.

Teridax682 votes

Elise 's kit is overloaded and is forced to scale terribly, so to make her stronger she needs to have more specialized abilities. Considering she was originally intended to be a mage and an assassin, and feels incredibly satisfying when built as such (when her damage was better, anyway), I think she needs:

  • More burst: Elise should work like an assassin in Spider Form at least, and deserves to have proper burst that scales well into the late game, provided she makes adequate enough tradeoffs (in terms of risk and reliability, for example).
  • More CC/Utility: Elise works like a mage in human form, and could easily trade off some extraneous power (Volatile Spiderling, for example, which doesn't contribute much to her kit) and ranged damage in exchange for more crowd control and area control, again provided she makes proper tradeoffs.
  • An Inter-Form Combo: Currently a lot of Elise's abilities are there just to provide more power, and her kit doesn't entirely flow together as well as it should. As with Nidalee , Elise could probably benefit from some kind of combo in between forms that could both gate her power (i.e. you'd need to succeed in one form to succeed in the other) and provide better flow to her kit.
  • Squishiness: Elise's poor scalings and reliance on DPS and sustain through Skittering Frenzy force her to build like a bruiser, which detracts from her assassination potential. Her Spiderlings, while helpful in providing additional damage, are also implemented in such a way that they're hard to deal with and provide a huge amount of hidden tankiness for Elise, and so likely need a change in functionality. I think Elise can be an amazing jungler and a top-tier mage/assassin and still remain squishy and high-risk at all times. Giving Elise more burst and more CC would allow her to clear the jungle faster, even if she might not have clears as healthy as she has now. Clearing never was Elise's specialty, and I think the focus should be on her phenomenal ganking power and on buffing her late game, which is currently one of the worst out of any jungler.
Earl Eulrich1 votes

mostly she´d deserves to get the defensive-stats on her spiderform back...she´s just way to squishie to have an impact in teamfights, considering she´s mostly single-target anyway. Right now she only works out as snowballer, as she just doesn´t scale very well into the teamfight-phase.

Keevalroy1 votes

The two suggestions you mentioned were part of the reason she was nerfed so heavily in the first place. I think all she needs is her E nerfs reverted. Her damage is fine, the spiderlings do their job tanking in the early game without blocking all of the damage, and her clear is still decent. Having at least the Cocoon width increased would be a tremendous improvement.

xJLx MCHammer1 votes

What she needs is her dmg back. She has all the utility and mobility she needs. She had an early game more stronger than Lee but constant nerfs

SmokingPuffin1 votes

I don't think she needs anything. If you were offering buffs, I'd add some late-game damage scaling to her kit, but I think she's pretty good as she is.

Aozora1 votes

What Elise needs is a rework to be totally honest. Elise's kit makes her a jack of all trades, but a master (mistress rather) of nothing. She doesn't excel in anything. On top of that, her kit doesn't really have much of a spider-feel to it to begin with. I really love Elise and her being viable alone would be enough to make me main jungle, but there are too many issues with her that make her not worth the effort to play anymore.

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