the damage scaling in this game is getting out of hand.
like i dont understand the reasoning of releasing and reworking so many champions that dont just do true damage, but MAX HEALTH true damage... or execution true damage... on top of this you guys nerf a ton of core defensive items. why? i mean i know tanks were getting out of hand, but THIS is your answer in solving that? i truly do not understand.
is capable of dealing 60%+ MAX HEALTH true damage to a target... how the hell am i suppose to build against that? armor? useless, frozen heart nerfed and its true damage anyway. so 100% of that armor is ignored. build HP? again, worthless. building HP will only make her true damage STRONGER. so the only real option is to burst her down before she can get to you, which i guess is simple enough untill you get to someone like
. you cant simply burst his dude down before he gets to you and ccing him is not that effective either. your only option is to run away and PRAY that your team can peel him off you before he can ult you. you cant build effective defense against him either because he also deals BOTH max health true damage AND missing health true damage. its complete bull shit.
and it doesnt end there. u are planning on adding MORE true damage to chams like
in the future
then there are champs that dont do true damage, but there damage is so fucking high that it doesnt matter such as

how do you expect us to play against this?


. These champs can burst you down 100-0, without any mobility (Save a flash)