Clarity change: Segmented minion health bar

Duke Anax··11 votes·1,023 views

Their health changes during the game, so it's a bit difficult to determine how much current health they have exactly, unless you select them, but you can't left click before every Last Hit.

So you'll have to wait for the last possible moment even though you'd have been able to hit earlier. This is especially frustrating for execute type abbilities like Nasus or Veigar have.

Champion health (segmentation) and large monster health (actual number) is much clearer. I'd like to see something like this for minions and small monsters too.

6 Comments

Leti the Yeti1 votes

Yes pls

Waffletimewarp1 votes

IIRC, they tried this for a patch or so when the HP UI was updated to what we have now. Essentially it was nothing but lines with no color.

Duke Anax2 votes

It works for champions, so I don't really see that issue.

If it actually is one, how about a candycane bar? like 100 hp dark red, 100 hp light red.

ImHerVoice1 votes

they tried that segmented health shit for dragon, yeah nty. its annoying enough they get hp bars at all, pointless clutter.

but the option would be nice for newer players.

Duke Anax1 votes

Pointless clutter? lol, are you even aware you get extra gold, by hitting them at the right moment? A lot of gold.

WhereTheNamesAt1 votes

this is the dumbest comment i have ever seen…Let's just completely throw the idea of farming and last hitting out the window

More from Gameplay

More by Duke Anax