@Meddler Fiora and Lux Pbe changes context?
What are the thoughts behind those changes. Any further changes planned?
What are the thoughts behind those changes. Any further changes planned?
Fiora - early game's a bit too punishing after our last changes. She's still very powerful, and sometimes hard to deal with, late game, so looking to add a bit of early power that doesn't translate directly into late game power.
Lux - Slight buffs intended, with power also being shifted a little bit towards riskier play (being in AA range versus fishing with Q). Should be quite small changes.
Both could still change, Lux especially has had a number of different tweaks in testing over the last week or two (not sure how many of those were PBE'd?).
Fiora buffs, wait what...
Lux nerfs was understandable. Her base damage on Q has been rediculus for some time now. It's been abused by support lately.
Don't understand this buff... meanwhile Aatrox still waiting Oo Don't know if its an coicidence but buff happen same time with the skin [slayer-jinx-unamused]
I really want to know how u decide who and when buff an chars. Seems like throwing dart...
Still not projectile speed change on Lux E. Only people that can dodge is are those with dashes.
What is your guys thoughts on Lux's W (the shield) applying her passive. Would be interesting :3
Actually assuming you Ult to proc passive or auto,by level 6 its neutral and past level 6 its a flat buff for her combo but a flat nerf for her poke