@Meddler about triforce changes and indirect corki nerfes

OtakuGaming··4 votes·8,076 views

Title. Corki is at the bottom of all winrates. Mid/bot both around 45%. Any buffs planned after that nerf? I mean you want to sejuani him or what are the actuall plans? Sure he was to strong , but after so many nerfs he is just trash.

36 Comments

RiotMeddler6 votes

Yeah, we'll likely do something for Corki. Of the three champs clearly hit by the TF changes (Corki, GP, Yasuo) he's the one who's struggling the most even when played by people who've played him a lot. He's been on our radar for possible buffs for a bit already, this probably pushes him into the 'needs to be looked at now' category. Not sure what changes yet though sorry.

Angelofchaos16x11 votes

{quoted}

Yeah, we'll likely do something for Corki. Of the three champs clearly hit by the TF changes (Corki, GP, Yasuo) he's the one who's struggling the most even when played by people who've played him a lot. He's been on our radar for possible buffs for a bit already, this probably pushes him into the 'needs to be looked at now' category. Not sure what changes yet though sorry.

Don´t even think about looking into Yasuo

LitoJ5 votes

{quoted}

Don´t even think about looking into Yasuo

inb4 "Yasuo's been struggling"

bloodmoth2 votes

LOL! He has other items to build, he doesnt need triforce to be good ffs

Do not want to see him buffed AT ALL If anything id like to see the thickness of his windwall reduced to a thin slice so that hes not protected from every damn angle, and only from spells coming from the right direction

Rune Keg1 votes

{quoted}

Yeah, we'll likely do something for Corki. Of the three champs clearly hit by the TF changes (Corki, GP, Yasuo) he's the one who's struggling the most even when played by people who've played him a lot. He's been on our radar for possible buffs for a bit already, this probably pushes him into the 'needs to be looked at now' category. Not sure what changes yet though sorry.

You gonna keep a close eye on yasuo and gp after the trinity force changes? Any thoughts on how it would effect them? I'm an avid gp main so just wondering your personal thoughts.

RiotMeddler4 votes

Yasuo's got other good options, so we're not concerned about the TF changes impacting him much. Not sure about GP, don't think the Live Gameplay team's got concerns about this hitting him too hard but haven't checked explicitly with them.

Sahn Uzal3 votes

The thing that bothers me the most is the fact that I'll be realistically unable to get 100% crit chance on GP... I mean, I could build item 3078 item 3031 item 3508 item 3046 item 3087 item 3009 But that doesn't look like a realistic build, does it? I don't like the thought of RNGesus deciding the outcome of a fight, with GP relying on ''that one big crit''. Unlike someone like jinx who gets a lot of AA's off

I'm not trying to claim GP will need a buff after the TF change. But a change that allows GP players to get 100% crit chance again would make me, and a lot of other GP players very happy :P

Random suggestion: What if you got rid of GP's gold plunder, but he converts 50% of his bonus attackspeed into crit chance? Idk if it would be any good or healthy, but you miss 100% of the shots you don't take, as we would say here in the Netherlands ^-^

Sohleks3 votes

I don't even play GP and I too think the coin flip of one or two barrel hits/crits affecting a fight or lane is really really stupid.

It's fine on auto attacks as they continuously go out.

Sahn Uzal2 votes

It's fine on auto attacks as they continuously go out.

This man understands me FeelsGoodMan

Rune Keg2 votes

{quoted}

Yasuo's got other good options, so we're not concerned about the TF changes impacting him much. Not sure about GP, don't think the Live Gameplay team's got concerns about this hitting him too hard but haven't checked explicitly with them.

Thanks for the reply! Yeah I had a feeling yasuo would be fine. Us gp mains are just worried about our 100% crit build, but we get to skip essence reaver now so I guess the changes aren't all bad.

Harrys Nut Shack2 votes

It's actually a buff on Yasuo. Triforce used to compete with infinity edge, now he can use both. He also appreciates the huge AS it will give.

Sqkerg1 votes

I really didn't think about that, you're absolutely right.

The Yetii Rider1 votes

Couldn't you do something similar to Graves and try to reward Corki for stacking crit chance?

Also, assuming Corki doesn't continue building Trinity Force after you change it, is there any worry that he may suffer from the lack of health on the item? Corki has been balanced around TF rushing for a while, and 300 health is a lot for a marksman to lose. Maybe a health/level increase?

Photos of Ghosts1 votes

A question: why would he be hit? More CDR, no needless crit, why would he complain?

Chuck Charles1 votes

i know you aren't sure what changes but just wanted to give you my thoughts as an adc main even though you will ultimately go your own route and I trust it.

you guys said you envisioned corki as the magic damage ADC which is awesome. but the problem is with trinity he had too much burst too early with half of being magic damage (squishy champs have less MR than armor so he will always do more damage early)

but now that trinity will lead to either only trinity > bork builds and very poor scaling but strong early mid or he abandons trinity I think one way to help him could be to maybe give him some form of better scaling with AD on some of his abilities or even have something scale with crit a tiny bit? if he can go an ER or IE build into one of the attack speed item he would be a standard ADC who is the magic damage carry.

OtakuGaming1 votes

What kind of thought are behind the triforce changes? The most champs that are pretty on hit reliant doesnt even have such high base dmg to build it. And it is to expensive with 3,7k for a jungler. Same story with the new Rageblade. The only champs that really could benefit from these changes could possibly be irelia, because it is her core and she doesnt build much of crit items. But because that item is so expensive it wont be much of a good on choice on any other champions.

Sahn Uzal5 votes

Jax Irelia Hecarim Mordekaiser Skarner Udyr Vi MonkeyKing are some examples of champions that love Trinity force, but never wanted the crit chance it offers

hayance1 votes

Hecarim definitely prefers crit chance over AS. So did Wu and Morde who never did too many AAs and depended on bursts.

BluePolarizer2 votes

I'd rather have the AS than the crit chance. One more autoattack animation is worth more than a 20% crit which does nothing most of the time on low AS champs.

Sahn Uzal3 votes

It increases Hecarims synergy with Fervor of Battle. He definetly prefers the AS over the crit.

QuinnsDeathGardn2 votes

tbh, i really miss the ap it gave whenever i play skarner

Sire Hippington1 votes

to be fair, heca and wu don't care much about AS either, though that means it stays roughly the same for them.

CoolKnightST1 votes

Let his passive "THE PACKAGE" scale with gametime.

Pierce The Veal1 votes

{quoted}

Yeah, we'll likely do something for Corki. Of the three champs clearly hit by the TF changes (Corki, GP, Yasuo) he's the one who's struggling the most even when played by people who've played him a lot. He's been on our radar for possible buffs for a bit already, this probably pushes him into the 'needs to be looked at now' category. Not sure what changes yet though sorry.

However, I would like to say that I am very happy with the changes to triforce. It's something that really needed to be done to triforce as that suited it a lot more than zeal did. And now I finally have a reason to get stinger on hecarim ;P

Arcticahh1 votes

Why was his 10% extra dmg passive removed anyway? His win rate absolutely plummeted after it was removed.. he could have just used another base damage nerf or something.

Sohleks1 votes

They figured he needed more nerfs but wanted to preserve his spellcaster ADC feel. So they attacked his auto attack. Taking 10% off AD at all stages of the game is HUGE though and maybe had we had done that first before some other nerfs we wouldn't be this far down.

I used to be an avid Corki player especially into solo lanes in the previous season abusing the 6 potion start and the mixed dmg we had before. Honestly he was extremely strong then too (stronger in solo queue than previous patches imo). Today though I feel he's such a suboptimal pick. I can't find a powerspike at all now since a negatron cloak now completely counters his damage. He kinda has a scarier 4-5 item but that's it. Even that was hammered by the 10% auto attack nerf. Most of my solo games are gonna be decided before that.

Pros spammed him and riot acted. But as a result I feel he's now in the worst spot in a long time. Pretty much as I expected.

He's in a bad enough spot I'm hesitant to pick Corki for ADC even if the rest of the team is physical. In a way the hybrid damage yet mostly magical dmg is soo bad for Corki's options because if tanks get too fed or if he falls behind he has no way to afford penetration until like the 4th item as it hardly benefits him at all. Though I guess that's not too far off from most ADCs needing 2 items before armor pen.

Sohleks1 votes

Honestly I'm not really of the fan of the "Corki is gonna do mostly magic damage" role riot shoehorned him in. AS it is now tanks with one armor and one magic resist item (2 items) are near impenetrable to Corki's damage alone til he has the luxary to afford his penetration (usually void staff) usually as the 4th item AT THE EARLIEST (because he NEEDS the crit/ad/as to make it worth it first). And then at that point this Corki kinda hyperscales, but only because most tanks are used to building 2/3rds armor, 1/3rds magic resist.

Corki's old damage split was actually much more beneficial to him (with his autos doing full physical, +10% true damage, and then his abilities doing substantial magic damage.) It meant no laner could possibly itemize sufficient defenses vs. him to easily turtle up. This lane dominance was something I was used to exploiting mid lane and on rare occasions top lane.

His current setup gave him a hyper late game but the pros abused that and his package endlessly til it was nerfed to where we are now.

Maybe just maybe we should go all the way and make Corki do 100% magic damage? Because this half and half auto is hurting his options itemwise. But maybe it's a terrible idea. Another idea is some kind of ap stat to auto attacker stat scaling.

alfavhunter1 votes

{quoted}

Yeah, we'll likely do something for Corki. Of the three champs clearly hit by the TF changes (Corki, GP, Yasuo) he's the one who's struggling the most even when played by people who've played him a lot. He's been on our radar for possible buffs for a bit already, this probably pushes him into the 'needs to be looked at now' category. Not sure what changes yet though sorry.

Possible buff -If corki lands Q on an enemy champion he gains 1 stack of his ult back OR his next R is instantly out to his bigger bomb R

Sire Hippington1 votes

i'd love to see the cd between rockets lowered to 1.5 sec for maximum spellbalde procs, or atleast let it scale with cdr. Ever since it has been changed to flat 2 sec, he felt kinda clunky to me.

Aptest1 votes

As someone who plays corki here and there, I'm really not certain the TF changes will hit me at all. If fact, from my perspective he may have even become stronger.

I feel that corki suffers currently more because the "meta" has changed to include champions he's bad against, and to exclude champions he is good against.

In my experience, corki's play style revolves around exploiting his "in-between" status of being both a marksman and a mage. Whilst removing crit from TF impairs one role, the addition of CDR empowers the other.

JustMonika132 votes

All Im concerned about is no more PD + TriForce Yasuo.

OtakuGaming1 votes

Im somehow glad about that too. But cant crush this guys anymore with riven , because no one will play him full glasscannon on toplane anymore. @SadStory

Thieflin1 votes

It's actually a buff taking out the crit chance on PD and giving us more attack speed, for us who don't build IE :p

LadyRenly2 votes

corki gets a pentakill every time he gets a package, is a bit of a nerf really that big of a deal

Sqkerg1 votes

What patch are you playing in?

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