That fucking tibbers, and other pets
Now i know Annie's pet bear is hated for going full tilt after you kill Annie and tries to avenge her.
This does suck for a lot of people, but mainly because they mindlessly go in pres qwer expect to just win by killing someone in 0.5 seconds or less preventing counter play etc etc (which even more toxic) and then they get clobbered by a bear and die too and get mad because they just forgot to think
you know the tibbers does these things you go in using your mobility and therefor blowing your escape knowing full well the bear might do some hurt after you kill Annie, and yet you go in anyway. so boofuckinghooo is ur own fault man. Tibbers don't even deal that much damage.
I actually like these kinds of mechanics in pets because they force an opponent to consider these things before going in and when to go in.
(though annies 100-0 burst with no counterplay is kind of toxic so i understand the hate when her bear will now also rape your face after you kill her just because)
But Annie is not the only one with such a mechanic, Heimers turrets kind of do the same, they continue firing away for a short duration. It be even better if they would switch focus to Heimy's killer
I would honestly like to see this with more pets like Yoricks maiden and Iverns Daisy
Ivern even tells us that daisy does stampede, so why not when Ivern dies?
Why doesn't Yoricks maiden keep pushing down the designated lane or spawn a whole new set of ghouls and go after the nearest enemy.
It would add a lot of value to the pets and more interactions with enemies and things to work around
, she literally can't do anything to you in lane considering 9/10 of the champions in mid-lane out-range her. If she blows flash to combo you, she won't kill you, then you get 5 minutes of free farm.