Urgots Ult is so Cluncky

5050BS··1 votes·818 views

It needs a few things changed on it as QOL

  1. It needs to be Center of Urgot to Edge of target (currently its Edge to edge)
  2. The delay on firing it needs removed
  3. When the target is at 25% hps it need to auto pull them in.

Downvotes incoming but you all know its true.

5 Comments

Oleandervine2 votes

It's not clunky though. The delay doesn't need to be removed, it adds into the skill you need to have to time skewering someone. The skill should also NOT automatically pull someone in, as again, pressing it at the most opportune time is a display of skill, especially since you also get an AOE fear out of it.

5050BS1 votes

And yet Yasuo Ult auto puts him outside of Turret range.

Fyi at no point do you "Wait" when the target is under the threshold.

I have M7 and over 50k mastery on him. I know his issues.

Phieldworker2 votes

Urgot being at the top of the ladder in solo and pro play seems to say otherwise. Your qol suggestions would push him over the top.

5050BS1 votes

He is top of Pro play (tho his winrate is really bad) but thats Pro play.

SoloQ he is not top. He is #11 in Plat+

Phieldworker1 votes

{quoted}

He is top of Pro play (tho his winrate is really bad) but thats Pro play.

SoloQ he is not top. He is #11 in Plat+

Eh I still think even deleting the delay on his ult would set him overboard. It’s got a delay for counter play.

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