Stuns should not stack

Hallbuster··2 votes·454 views

For example, if I get stunned by Riven's Ki Burst, I should have a one-second immunity to all forms of cc and not get stunned again if Sejuaini uses her ultimate on me by putting me in a perpetual cc instakill. Counterplay should not be Cleanse or QSS because these are all too unreliable. Mercury treads is also not a perfect solution because it only reduces cc by 35% which is not enough.

9 Comments

Pippen The Short8 votes

Git gud. And seriously, quit complaining on the boards all the time, nobody cares.

Malicious Metal2 votes

Preach.

KuroCaliber1 votes

Um no. Cc is the only way to deal with champions like Yi and tryndamere.

sej twen1 votes

lol no, if this was the case, riot would've done it years ago, just because you were playing against a bunch of cc and got permaccd and salty dosnt mean its such a huge flaw in the game that they should majorly rework the balance of it.

Sp33d Zer01 votes

"Clever use and spacing of my opponents abilities should not punish me"

Micbran1 votes

How is QSS unreliable

Kevin7111 votes

{quoted}

How is QSS unreliable

I think they mean b/c gotta activate it and have it not be on cooldown

Hallbuster1 votes

That, and it takes an inventory slot and 1300 gold.

Kevin7111 votes

yes please or reduced stun duration for stun locks would be nice. yes we have qss but it's a boring item imo. I used to play singed sometimes for fun but because of so much stun chaining he is useless in most teamfights now.

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