Your mastery rating system does not take into account Tank play
Make damage taken count also or something. Tanks will lose out on Hextech Crafting rewards as they have tendency to get lower ratings for the better of a team.
Make damage taken count also or something. Tanks will lose out on Hextech Crafting rewards as they have tendency to get lower ratings for the better of a team.
Damage taken is the only stat I ever look at, even when I'm not the tank.
It also factors in farm too heavily for junglers. I'm a frequent ganker, so unless I'm playing something like Shyv I'll have extremely low farm and rarely get high grades due to it.