Some (probably stupid) ideas on what to do with Lulu's E enemy cast

Athenes Lulu··1 votes·505 views

Because we all know making it "do unavoidable damage for free" is not fun at all to play against and is a big chunk of why people banned Lulu, on top of being able to rush Ardent Censer and outscale everyone else automatically. In other words, imagine a Janna that can 1v2 poke your eyes out for almost free.

Instead of making it do "just damage", it can...

  • Deal LB new dash level of damage (which is really shitty by the way)
  • Deal damage-over-time kind of damage (though I don't know what's the tradeoff for that since people will STILL use it to blindly poke)
  • Give some % increased incoming damage, think of it like Amumu's new passive on PBE. Whether this affects anything YOU throw might need adjustments, but for sure, your allies CAN deal more damage when Pix is following an enemy unit.
  • Or just do nothing else other than position and deny stealth?

Or add your own!

4 Comments

MysteriousBootie1 votes

Since it's never been done b4 in league: it decreases X percent of enemy mana :eyes:

Sky of Smiles1 votes

[{quoted}](name=Cancerous Lulu,realm=NA,application-id=3ErqAdtq,discussion-id=d5qi8tFE,comment-id=,timestamp=2017-03-25T23:55:54.201+0000)

  • Give some % increased incoming damage, think of it like Amumu's new passive on PBE. Whether this affects anything YOU throw might need adjustments, but for sure, your allies CAN deal more damage when Pix is following an enemy unit.

Leona

Instead of flat damage, how about armor/MR removal. I see Lulu more like a saboteur from FFXIII than a sort of enchantress. Her main goal should be to screw over the enemy with debuffs.

If Riot really wants her E to be able to help allies, then they should make it such that when its used on an ally, anyone who hits them gets punished in some way. Maybe not in AP scaling damage, but with a debuff such as a temporary silence or a mitigation on their consecutive auto attacks for a limited amount of incoming damage (sources). That way it can force the enemy to think about how they want to attack a possible target Lulu were to buff. Although it would not be too excessive of a debuff such that people avoid attacking the target Lulu buffs up in general. I like the idea of it being used on minions as well to screw over ADCs in lane or mages who want to clear incoming waves.

I don't main Lulu, but that's how I see her: As a saboteur which explains why Lulu mains are considered the most toxic players in all of League of Legends.

https://www.youtube.com/watch?v=io76ZhuI24s

Athenes Lulu1 votes

MR/armor removal is one of the biggest reasons that Raka got reworked, as she can consistently shred armor/MR in a solo lane, which is why I'm not too sold on that. However, adjustments have to be carefully handled, but then trusting Riot on that kind of tuning is very skeptical.

Polymorph is its own silence, we don't really need more on her E.

Lulu IS more of her own "debuffer", but you see, straight-up debuffs are just as unhealthy in PvP environments; we have seen enough of Trundle for one instance.

Sky of Smiles1 votes

[{quoted}](name=Cancerous Lulu,realm=NA,application-id=3ErqAdtq,discussion-id=d5qi8tFE,comment-id=00010000,timestamp=2017-03-30T02:59:35.983+0000)

MR/armor removal is one of the biggest reasons that Raka got reworked, as she can consistently shred armor/MR in a solo lane, which is why I'm not too sold on that. However, adjustments have to be carefully handled, but then trusting Riot on that kind of tuning is very skeptical.

Polymorph is its own silence, we don't really need more on her E.

Lulu IS more of her own "debuffer", but you see, straight-up debuffs are just as unhealthy in PvP environments; we have seen enough of Trundle for one instance.

But, you see where I'm going with this, right? Lulu is a troublemaker.

Her original kit was based around interacting with Pix and that's fine being the Fae Sorceress. But, I'd like it if her E fit more of her personality other than just giving her E some ability where click on enemy = dmg + (pix Q) and click on ally = shield + (pix Q).

To give a shield to her ally with her E on top of transferring her passive ability that provides more damage, it doesn't make sense in a way. Like if I had a companion whom I request to help save an ally, the companion would be expected to use all their efforts to protect said target and not split it such as casting a shield and then following up shielded target's auto attacks with its own. Say if an enemy were to launch a skill shot against the target its sent to protect, I can see Pix using its powers to slow down the skill shot's projectile speed plus others that follow it in that direction giving the ally the option of moving away before returning to Lulu.

Again, I'm not a Lulu main, but when I do play Lulu, I make sure to spam ctrl + 4 all game so I'd like to think I have some understanding about how she currently functions.

More from Gameplay

More by Athenes Lulu