Please REDO Xerath's Ultimate VISUAL
I feel like I'm dripping lil water droplets on someone's head...
Can something be done about this?
While you're at it, the vfx/sfx could be improved in other areas too... the Shocking Orb in particular feels pewny (maybe give it some crackling lightning & a better detonation sfx).
He just doesn't feel like he's a being of AWESOME POWER any more... he feels like a wet napkin in the vfx/sfx department.
If for some reason gameplay were to be changed to reflect a change in Ult visual, I would love to see the shots fall slower but the radius a tad larger.
You could make the actual shot and the explosion much larger & more visually impacting that way.