Possible Akali Changes?

Meep Man··1 votes·817 views

Akali Akali Base Stats

  • Movement Speed reduced to 340 from 350

Mark of the Assassin

  • Range increased to 850 from 600
  • Energy Cost reduced to 60/55/50/45/40 Energy from 60 Energy at all ranks
  • Initial Base Magic Damage increased to 40/65/90/115/140 from 35/55/75/95/115 (Total Magic Damage increased to 85/135/185/235/285 from 80/125/170/215/260)
  • IS NO LONGER TARGETED
  • Is now a single target skill shot (1300 projectile speed)
  • Energy Regain reduced to 15/20/25/30/35 Energy from 20/25/30/35/40 Energy

Twilight Shroud

  • Akali now ignores unit collision while inside the shroud
  • Movement Speed increased to 40/55/70/85/100% from 20/40/60/80/100%

Crescent Slash

  • Cool down changed to 6/5.5/5/4.5/4 seconds from 7/6/5/4/3 seconds
  • Changed to Magic Damage from Physical Damage
  • Energy Cost changed to 50 Energy from 60/55/50/45/40 Energy

Shadow Dance

  • Static cool down increased to 2/1.75/1.5 seconds from 2/1.5/1 seconds
  • Range reduced to 675 from 800
  • Base Damage increased to 225/275/325 from 100/175/250
  • AP Ratio increased to 70% from 50%
  • Dash can now be blocked by other units

Basically, making her have a chance to miss and making her more peelable. She can use Twilight Shroud to make her way around minions and champions when they are in the way. Also might have made her slightly more viable in lane pre-6. Her overall damage dealt without ratios has been increased by 245 but she now can miss. Her Twilight Shroud is also better at Level 1-4.

8 Comments

Starlighte5 votes

This is why Riot doesn't let the community balance champions.

Akali is not a highly problematic champion in any form of competitive play for the sole reason that she is incredibly burstable and easily focused by a team of competent players. Just because she is the Goddess of Bronze next to her husband the God of Bronze Master Yi, does not mean she needs a full on rework.

crystalien3 votes

pretty sure akali doesn't need any changes atm.

Lord Dusteon2 votes

Well, she's now useless as an assassin. You just made her main damage (Q + Ult) completely negatable by standing anywhere behind anything (goodjob Akali, you successfully ulted that minion! Great job akali, you successfully face planted against the tank instead of the 2 hp carry standing by him!). Sure, her damage is TECHNICALLY increased, but since she is now hard countered by having any form of tank on your team and standing behind minions her damage fell off abysmally.

single eboy1 votes

No.

AtheosisX1 votes

So overall you are buffing her? Seriously?

Rustling Bush1 votes

{quoted}

So overall you are buffing her? Seriously?

well the real nerf is that she can no longer stick to you while inside minons/allies or jump to the furthest minon unless she drops her twin shroud to ignore unit collision which should be your sign to gtfo of there, with her shroud gone she has no where to go really.

[{quoted}](name=Lord Dusteon,realm=NA,application-id=3ErqAdtq,discussion-id=d1E0jVaR,comment-id=0002,timestamp=2015-01-05T19:45:49.704+0000)

Well, she's now useless as an assassin. You just made her main damage (Q + Ult) completely negatable by standing anywhere behind anything (goodjob Akali, you successfully ulted that minion! Great job akali, you successfully face planted against the tank instead of the 2 hp carry standing by him!). Sure, her damage is TECHNICALLY increased, but since she is now hard countered by having any form of tank on your team and standing behind minions her damage fell off abysmally.

she already has godly damage, i had a akail at lv 6 get a quadra on my team, thats retarded strong (yeah they didn't have full hp i think like most of them had half/little less then half, needless to say she still deleted them), i think they should make her q a skill shot (with increased projectile rate of course)

Bharhash1 votes

Yeah, this is almost a universal buff to her. For no reason.

Akali's problem is her power spike at 6. Most champs power spike with a certain item (BF sword for most ADCs, BotRK for Vayne, etc). You can thus delay their power spike by preventing their farm. You can't really stop Akali's power spike since even if you can zone her to prevent her from farming, she's still gaining XP from minions. And the spike is absolutely monstrous. I'm sure just about everyone has seen or heard of an Akali that was being rolled pre-6 then went on to slaughter the enemy team post-6.

Your changes only further polarize her power. Early game is shit, late game she becomes a literal Delete button against the enemy team. Sure, you tried to make her Q a skillshot, but now she has a method of ignoring unit collision, so she zips right past your minions and dives you. Not to mention, you've front loaded most of her R's damage up front (A 125 point buff at Rank 1 vs a 75 point buff at Rank 3)

All this kind of change would do would be to make Akali MORE oppressive. Oh sure, you can say "Oh, well she hit the tank instead of the carry." Great. The tank is now dead and she's still free to chase you down and murder you and your team.

Lord Dusteon1 votes

{quoted}

Yeah, this is almost a universal buff to her. For no reason.

Akali's problem is her power spike at 6. Most champs power spike with a certain item (BF sword for most ADCs, BotRK for Vayne, etc). You can thus delay their power spike by preventing their farm. You can't really stop Akali's power spike since even if you can zone her to prevent her from farming, she's still gaining XP from minions. And the spike is absolutely monstrous. I'm sure just about everyone has seen or heard of an Akali that was being rolled pre-6 then went on to slaughter the enemy team post-6.

Your changes only further polarize her power. Early game is shit, late game she becomes a literal Delete button against the enemy team. Sure, you tried to make her Q a skillshot, but now she has a method of ignoring unit collision, so she zips right past your minions and dives you. Not to mention, you've front loaded most of her R's damage up front (A 125 point buff at Rank 1 vs a 75 point buff at Rank 3)

All this kind of change would do would be to make Akali MORE oppressive. Oh sure, you can say "Oh, well she hit the tank instead of the carry." Great. The tank is now dead and she's still free to chase you down and murder you and your team.

2 second cooldown between R. Being forced to use her W or buy a phantom dancer to actually dive anything (great, she can only hit you if she built like an adc or used her only escape and survivability tool and then ran away from her safety). Having all her damage blocked by literally any monster, minion, or other champion. Yeah, doesn't sound like any form of buffs to me (yes, her energy costs went down and damage went up. No, coupled with the other changes this is not a buff).

Also, if at any point an assassin based on using 2+ rotations to kill someone kills your tank in one rotation you already severely fucked up.

More from Gameplay

More by Meep Man