@Statikk the real buffs Darius needs arent to his W, but E and R

IsIsGankedParis··1 votes·525 views

His E getting the bug fix has killed his reliability to pull in fools, it needs a range increase. It should go from 550--->620, maybe more but testing needs to be done. This basically goes back to Darius pre bug fix in with clipping enemies at max pull range.

His R only needs a buff to the level 1 rank. It should go from 100 to 120. Most champs have a have a huge spike at 6, Darius's is sort of meh now, really weak at level 6 compared to pre rework(which i know is the point).

Lastly with his R, tie in that at rank 2 and 3 of his ult, his Q windup time goes to 0.35, then no windup at rank 3 ult.

5 Comments

NemeBro1 votes

The buff to his W is adorable, as if any Darius player would rather kill an enemy with their W than their R.

LoLKiru1 votes

{quoted}

The buff to his W is adorable, as if any Darius player would rather kill an enemy with their W than their R.

Worth noting, its on TARGET kill, not just on champion kill; makes it somewhat more useful to last hit with (which I don't know about you, but I find myself last hitting pretty often with it, notably to ensure I get the cannon minions or to get a second minion in quick succession when i'm worried about the delay between my autos)

NemeBro1 votes

{quoted}

Worth noting, its on TARGET kill, not just on champion kill; makes it somewhat more useful to last hit with (which I don't know about you, but I find myself last hitting pretty often with it, notably to ensure I get the cannon minions or to get a second minion in quick succession when i'm worried about the delay between my autos)

Fair enough, I didn't notice it was target kill. The mana cost refund could at least help with his laning phase now, since Darius' is quite weak now.

LoL aint life1 votes

How the hell are you supposed to kite him now then?

His pull range is short for a reason.

BattleOxe1 votes

BUT, you forgot to include bloodrage bonus AD in statistics. So, with it, at lvl 6, and 5 stacks, you have around 300-320 damage. Old one used to go 320-340, so no big nerf

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