If we don't get 10 bans next season...
I'm done. Yawnzzz on the way out =P
I'm done. Yawnzzz on the way out =P
Close the door on the way out, thanks.
But op says yasuo is easy to play...
And look at his lolskill, he never plays ranked.
Why would u need 10 bans anyway? Nowadays ban Yasuo and then 5 random champs.
Why would u need 10 bans anyway? Nowadays ban Yasuo and then 5 random champs.
Because the op "Pick or ban" champions are more than the amount of bans you have right now. And it's annoying to have to pick a champion that you don't like or don't know how to play because it's a free lose if you don't pick or ban him.
And what champs are those that you need 10 bans for?
And what champs are those that you need 10 bans for?
Mine would be Yasou ,Graves (This fucker is just broken), Caitlyn (Early game bully wich scales into late game hyper carry ,and those traps man...) , Biltcrank (Every single time my team just cant dodge the hook) ,Ekko (overloaded kit, hate his champ) and then there are those meta champs ,wich being picked every single fucking game.I dunno about you ,but im getting bored to play against same champ over and over again.
And what champs are those that you need 10 bans for?
I didn't ask for 10 bans, 8 would be enough, meaning 4 for my team. I would ban Zac, Kha'Zix, Katarina (She just counters all the champions I play on mid: Xerath, Lux, Ahri), Gankplank, and whatever champion is meta right and I can't remember.
I didn't ask for 10 bans, 8 would be enough, meaning 4 for my team. I would ban Zac, Kha'Zix, Katarina (She just counters all the champions I play on mid: Xerath, Lux, Ahri), Gankplank, and whatever champion is meta right and I can't remember.
And left that 1 guy without a ban? we need 10 bans.1 ban per player.so everyone could ban their most hated champ.
No thank you, I like having a chance of getting to play a champion I like, broken or not since people tend to ban things that aren't even priority pick just because they're annoyed.
Yea, there is too many champions in the game but there is only so many champions priority pick or ban that are legitmately broken or problematic at a time.
I would ban Zac, Kha'Zix, Katarina, Gankplank, and whatever champion is meta right and I can't remember.
This is a prime example...
Champions that has no significant impact in higher elo that people will mindless ban just because of annoyance rather than actual problems that shouldn't be allowed in the game. Granted GP and Zac can be ban worthy, but "can be ban worthy" basically makes half the LoL roster bannable and unplayable with 10 bans, we learned how unplayable zed is with everybody banning him, enabling ten bans just makes even more champions unplayable since it makes more breathing room for other champs to be perma banned.
No thank you, I like having a chance of getting to play a champion I like, broken or not since people tend to ban things that aren't even priority pick just because they're annoyed.
Yea, there is too many champions in the game but there is only so many champions priority pick or ban that are legitmately broken or problematic at a time.
This is a prime example...
Champions that has no significant impact in higher elo that people will mindless ban just because of annoyance rather than actual problems that shouldn't be allowed in the game. Granted GP and Zac can be ban worthy, but "can be ban worthy" basically makes half the LoL roster bannable and unplayable with 10 bans, we learned how unplayable zed is with everybody banning him, enabling ten bans just makes even more champions unplayable since it makes more breathing room for other champs to be perma banned.
Zac is played in every game, and I only play immobile mages: Xerath, and if that seems like a bad idea for some reason I go with Lux, and I never know where he is gonna gank from, he has a huge range on his slingshot so it can gank from any place without a problem. Not just that but the champions I face on mid lane are either LeBlanc or Katarina (most of the time) so if I manage to kill them 1v1 I am left with very little hp and Zac usually happens to come right after the fight to finish me off. I can't flash every single engage of his if I don't see it coming and the shadow is of very little help since sometimes it feels like it appears a bit later than it should.
I ban Katarina because yet again she counters every single champion that I play which uses skillshots, not targeted spells for braindead people, and Katarina dodges them without issue while also being able to easily poke me with her abilities, and she is also really popular as of late. LeBlanc is manageable since her W has a travel speed and it can be predicted both when she engages as well as when she goes back to her mark.
Gankplank is not a problem for me, if you pay attention to his barrels or destroy them he is also manageable, but most people flame if he isn't banned and they don't even think about clearing his barrels or dodging them.
I ban Kha because I simply hate him and I think he is broken as fuck, his Q is on a 3 second cooldown I think and does more damage then a Nidalee combo lol while also being targeted, if he sees you alone going for a gank, or taking a camp he's jumping on you and you're dead, not to mention he was also popular as fuck in the last 2 patches.
Syndra is another champion that I have no idea how to play against and I would ban her or asked for her to be banned if we had an extra ban.
I think I justified why I feel the need for an extra ban, so now if you are going to reply with anything, it should either be a positive answer or a way for me to defeat those champions that I mention here with the champions that I play (Mid: Xerath, Lux, Ahri. Jungle: Nidalee)
I think I justified why I feel the need for an extra ban, so now if you are going to reply with anything, it should either be a positive answer or a way for me to defeat those champions that I mention here with the champions that I play (Mid: Xerath, Lux, Ahri. Jungle: Nidalee)
I think its less about the champions giving you difficulty and the more about the champions you play. Katarina, Syndra, and GP preform extremely well vs. Xeraph, and Ahri, and anything can do well against lux as long as they can avoid her snare (not hard).
Nidalee is well known for being countered by assassins given she's very squishy and most nidalees don't know the amount of early game jungle pressure and apply that. Kha'zix can be evaded and counter junglered by nidalee in early buff cheeses or just clearing his camps when he's not around. His Q only deals a massive amount of damage if you're isolate (not near minions, monsters, allies) and it only gets a massive power spike when he evolves it level 6, so there's not much a kha'zix caught out doing jungle camps can do to a nidalee that comits to her combo. Granted he'll outscale her in the late game, but that goes for

or any other jungling assassin or diver.
Theoretically, those bans (except zac who is a problem right now) are more to adjust to your champion pool, which is fair enough nothing wrong with that.
Because the op "Pick or ban" champions are more than the amount of bans you have right now. And it's annoying to have to pick a champion that you don't like or don't know how to play because it's a free lose if you don't pick or ban him.
Currently only one "op" is Yasuo due to bug thats fixed next patch anyway.
The "OP Pick or Ban" Champions aren't even more than one team's bans...
Because I don't control all 6 bans
if that's all it takes you should probably go lol
10 bans is a bit much, i get why you're saying it, so everyone has a say in the bans so I'm not completely against it. Although, what I would enjoy seeing is a banning system like in Heroes of the Storm.
10 bans is a bit much, i get why you're saying it, so everyone has a say in the bans so I'm not completely against it. Although, what I would enjoy seeing is a banning system like in Heroes of the Storm.
How is the banning system there?
How is the banning system there?
With the low amounts of Heroes they have they only get to ban 2 heroes per ranked game but, what happens is, before anybody picks a hero, the leaders gets to ban 1 hero. Afterwards, 2 people get to pick their heroes and then then the system returns in to a banning phase. So instead of banning heroes all at the same time, they simply do it in phases. This allows you to attempt to guess one of your enemies next pick and banning it based on knowledge of what your opponent has picked, based on the the type of map you're playing in and based off knowledge of the game itself. I wish it wasn't up to 1 person to ban both heroes but it gives time for the team to communicate which hero to ban next. Although, there is a huge difference in play-styles in HOTS than League; it's far more team orientated and domination of objectives. It could prove to be more beneficial and interesting towards LoL to have a banning system of this style while keeping the 3 different people banning system in play.
Bye.
They're done
FIFY