Evelynn Ravage change is interesting but doesn't address her core issue.

Bears Dont Care··3 votes·741 views

Evelynn has a ton of problems, but there are a few that stick out the most.

Ultimate: Works on current damage, it cannot kill, the shield is rather weak and synergizes only if she builds tanky. It causes confusio for her identity. Hate spike: Perhaps a lowering of mana cost, sustain on large monsters, or normalization of her AP/AD ratio so she has a little bit more early game damage? Ravage: The on hit proc idea is nice but ultimately, the issue is that Ravage being physical damage causes itemization problems that are far too much of a headache.

It was stated that if evelynn wants to deal damage she needs to build it, but Ravage being physical means she suffers a penalty for it. BUild AP for burst? You have no armor pen. Build AD to get armor pen? You're missing out on burst damage. Could it be considered for it to have it returned to magical so itemization is not as problematic? After all, DFG is being removed, her ultimate deals current health (so it cannot kill anything), and the base damage on ravage was lowered. Turning it to magical wouldn't be an extreme buff, and it would be a slow change.

5 Comments

S0NA2 votes

Yea she's an extreme mess. I'm now less sure than ever what the hell I'm supposed to be building.

Her Q screams "Stack AP"

Her E insists "Go AD"

And her R wants to be tanky.

Aaaaarrrggghhhh.

Eve rework #2 plz.

She is currently in a worse state than she was pre-rework. Though I will never forget the fun of 50 second stealth + stacking sunfires.

8yVkmwxq0D1 votes

Well the other strange thing is that the AP/AD ratios are reversed for her Q and E.

Q is magic damage but has higher AD ratio than AP.

E is physical damage but has higher AP ratio than AD.

So you build AP to get a strong E, but don't build armor penetration.

You build AD to get strong Q, but don't get magic penetration.

Unedible2 votes

Eve is a squishy melee that wants to do magic damage, but is forced to be an initiator instead. So much problems.

Rebonack1 votes

She either needs a source of hybrid penetration in her kit, or she needs her damage to be focused on one damage type.

What she really needs is one of the follow:

  1. Stealth wards can now see her, massive buffs to the rest of her kit.
  2. Passive stealth moves to a passive on her Ult with a detect range that scales down with level, Eve gets a new Innate and massive buffs to the rest of her kit.
  3. Eve gets a new Innate and 3 seconds of true stealth on her W activation.

By making it so there's actually a way to ward against her Eve can get some real buffs.

Bears Dont Care1 votes

It is easy to ward against eve. Throw a stealth ward into her camp, it tells you the route she will take, and you'll have an idea of where she is o the map and where she plans to apply pressure.

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