Exhaust + Ignite on Ranged/Mobile Lane Bullies

Meep Man··1 votes·380 views

Has anyone tried this yet? I played some games with Teemo with it and every gank against me always ended with me getting a kill and getting away or an even trade, plus, as a lane bully, I would constantly deny the enemy farm so they basically wouldn't be getting gold outside of those even trades. Flash is cool and all, but I feel like it would help you infinitely more in combat to become a dueling god. I mean, look at what both Ignite and Exhaust provide when combined on one target.

  • 70-410 true damage over 5 seconds
  • Grievous Wounds for 5 seconds
  • Non-True Sight Vision for 5 seconds
  • Movement and Attack Speed Slow by 30% for 2.5 seconds
  • 40% Reduced Damage Dealt for 2.5 seconds
  • 10 Armor and Magic Resist Reduction for 2.5 seconds

Plus, they will both always be up beside each other because they have the same cool down (if you always use them both at the same time). For lane bullies, especially ones that rely on snowballing to become unstoppable, I feel like this is just too good to give up. Flash is useful, but if you are Ranged or already have Mobility, Exhaust and Ignite is a pretty good combo for making the enemy have no chance of winning a fight.

10 Comments

Rivuo1 votes

Then you get ganked and are suddenly regretting everything.

Meep Man2 votes

Wow, it's like I didn't say Mobile (so you can just hip hop out of a gank, like someone like Gnar or Kennen) or Ranged (so you should never really be past the mid-way point of the lane unless you know where the enemy Jungler is). It's not like I said what happens typically when you get ganked in the OP based on experience. Warding and vision control of the map, what's that?

Rivuo1 votes

[{quoted}](name=Inept Maverick,realm=NA,application-id=3ErqAdtq,discussion-id=cW1mW6M6,comment-id=00000000,timestamp=2016-10-03T13:34:15.425+0000)

Wow, it's like I didn't say Mobile (so you can just hip hop out of a gank, like someone like Gnar or Kennen) or Ranged (so you should never really be past the mid-way point of the lane unless you know where the enemy Jungler is). It's not like I said what happens typically when you get ganked in the OP based on experience. Warding and vision control of the map, what's that?

Kennen isnt mobile what. He has a movement speed boost lol

You might secure more kills with flash actually... But you can run whatever you want. When i played shyvana i used to run exhaust/smite.

Try it, if you like exhaust/ignite then 100% go for it. summoner spells are your choice anyway

Meep Man1 votes

Kennen is pretty mobile as far as escaping ganks goes, especially with proper wards.

Anyways, yes, you can run whatever you want. If you want to run Heal and Barrier have little chance of dying early game, go ahead. If you want to go Smite and Teleport for that constant lane pressure, go ahead. If you want to run Flash and Ghost because all you need is mobility, go ahead. I feel like the community would benefit a ton if Flash was "Disabled due to a Bug" for a patch or two so that they could actually experiment without getting hit with a metal bat by their team.

Rivuo1 votes

[{quoted}](name=Inept Maverick,realm=NA,application-id=3ErqAdtq,discussion-id=cW1mW6M6,comment-id=0000000000000000,timestamp=2016-10-03T13:58:15.842+0000)

Kennen is pretty mobile as far as escaping ganks goes, especially with proper wards.

Anyways, yes, you can run whatever you want. If you want to run Heal and Barrier have little chance of dying early game, go ahead. If you want to go Smite and Teleport for that constant lane pressure, go ahead. If you want to run Flash and Ghost because all you need is mobility, go ahead. I feel like the community would benefit a ton if Flash was "Disabled due to a Bug" for a patch or two so that they could actually experiment without getting hit with a metal bat by their team.

Kennen has a movement speed buff. That does NOT make him mobile.

Meep Man2 votes

100% Movement Speed Buff on a 6 second cool down is decent mobility

Rivuo2 votes

[{quoted}](name=Inept Maverick,realm=NA,application-id=3ErqAdtq,discussion-id=cW1mW6M6,comment-id=000000000000000000000000,timestamp=2016-10-03T19:11:37.565+0000)

100% Movement Speed Buff on a 6 second cool down is decent mobility

I guess darius is mobile too because i popped phage passive

five oh tree 1 votes

you pop both sums and then they flash to safety and now they're up a sum spell. WOOOOOOOH. and if you're top lane, they can just tp back to lane and wait til their jg ganks you because you have no flash or tp. If you're mid, they can just get kill potential with their sum spell when they're back in lane. There's a reason flash is taken on 95% of champions every game. The few exceptions I can think of are taking ignite on shaco, and ghost on hecarim and olaf, and even on the latter two flash is taken quite often.

Meep Man1 votes

If you are Ranged and/or Mobile, to be honest, Flash doesn't really help the enemy if you are close enough to think it is safe to pop both Summoners.

There's a reason flash is taken on 95% of champions every game

Because no one has ever tried anything else because you might risk someone going AFK

five oh tree 1 votes

what happens if... woah... the enemy is ranged and/or mobile too??? The only scenario in which this is good is if the enemy laner is bad enough to commit to an engage against someone with two sum spells meant for kill pressure. This isn't tried because mobility is better. Flash is your get-out-of-jail-free card. Without it you are at a severe disadvantage.

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