Fiora Rework is a complete failure
Fiora rework feels like a failure to me, she feels much less fluid and much less useful.
I am basing this off a few PBE games and a game I just played in team builder.
In the most recent game I got pretty fed 8-2, then when it came time to teamfight I couldn't really do anything, they had Nunu and Orianna so it was basically impossible to stick on anyone, old fiora relied on her ult do to consistent damage in teamfights and for survivability, new Fiora just gets auto'd and has to retreat immediately. Old fiora could w to block an auto, ult then w to block another one, doing decent damage in fights and then die or try to escape. Now I W then q at the enemy then what?
This means in order to teamfight AT ALL I MUST ULT immediately before engaging and the ult target just runs and it does nothing. I basically feel like a super weak Irelia, they have similar Q's only Irelia is immune to CC and her ult does damage and heals without having to do any sort of mini game. Fiora's best case should be stronger than Irelia because Fiora has to play a mini game to get her damage. Irelia still does more damage and has such better base stats that there really is no comparison. irelia's stun is also more consistent than Fiora's and her built is sustain is also better.
New Fiora can only be played in a dive comp and would still be less effective in that role than Irelia because Irelia can actually create picks in teamfights where as Fiora can only create an AOE heal.
tl:dr - Fiora is now a worse Irelia and her base stats are too low for her new kit.
Here are some changes that could help, Have her able to move while using W and have it last longer, basically like Jax. Increase her base health and armor growth significantly, she needs to build items like triforce and botrk to function in lane but she cannot teamfight the way she is right now because she is too squishy.
Either increase the damage on her abilities so she can win trades harder OR give her sustain on one of her abilities so she can actually lane vs other bruisers. Also her heal should be triggered with Fiora as the center not the enemy champ, lots of people flash away right before they die or die running and Fiora is often not close enough to get the sustain before dying.
Since it is her ONLY method of surviving in team fights I feel like it should lock on her the whole time like Maokai ult, lower the radius a little if necessary.
I just don't understand this new kit at all, I think the new passive is okay, I would be okay with the new Q if it had 2 charges and a little bit more dash range so I could actually use it in team fights. She feels like she is made to blow all her damage on tanks then get a heal for her team but that just doesnt work in league, tanks have CC and Fiora has no survivability so they just kill you then kite back.
If you agree with this analysis the best way to have riot see it is to post a constructive comment