Fiora Rework is a complete failure

Binxy Prime·8/7/2015, 5:21:28 AM·12 votes·2,039 views

Fiora rework feels like a failure to me, she feels much less fluid and much less useful.

I am basing this off a few PBE games and a game I just played in team builder.

In the most recent game I got pretty fed 8-2, then when it came time to teamfight I couldn't really do anything, they had Nunu and Orianna so it was basically impossible to stick on anyone, old fiora relied on her ult do to consistent damage in teamfights and for survivability, new Fiora just gets auto'd and has to retreat immediately. Old fiora could w to block an auto, ult then w to block another one, doing decent damage in fights and then die or try to escape. Now I W then q at the enemy then what?

This means in order to teamfight AT ALL I MUST ULT immediately before engaging and the ult target just runs and it does nothing. I basically feel like a super weak Irelia, they have similar Q's only Irelia is immune to CC and her ult does damage and heals without having to do any sort of mini game. Fiora's best case should be stronger than Irelia because Fiora has to play a mini game to get her damage. Irelia still does more damage and has such better base stats that there really is no comparison. irelia's stun is also more consistent than Fiora's and her built is sustain is also better.

New Fiora can only be played in a dive comp and would still be less effective in that role than Irelia because Irelia can actually create picks in teamfights where as Fiora can only create an AOE heal.

tl:dr - Fiora is now a worse Irelia and her base stats are too low for her new kit.

Here are some changes that could help, Have her able to move while using W and have it last longer, basically like Jax. Increase her base health and armor growth significantly, she needs to build items like triforce and botrk to function in lane but she cannot teamfight the way she is right now because she is too squishy.

Either increase the damage on her abilities so she can win trades harder OR give her sustain on one of her abilities so she can actually lane vs other bruisers. Also her heal should be triggered with Fiora as the center not the enemy champ, lots of people flash away right before they die or die running and Fiora is often not close enough to get the sustain before dying.

Since it is her ONLY method of surviving in team fights I feel like it should lock on her the whole time like Maokai ult, lower the radius a little if necessary.

I just don't understand this new kit at all, I think the new passive is okay, I would be okay with the new Q if it had 2 charges and a little bit more dash range so I could actually use it in team fights. She feels like she is made to blow all her damage on tanks then get a heal for her team but that just doesnt work in league, tanks have CC and Fiora has no survivability so they just kill you then kite back.

If you agree with this analysis the best way to have riot see it is to post a constructive comment

9 Comments

The Whamboozler8/7/2015, 5:25:33 AM3 votes

Also her new splash art and character models are hideous. A fail all-around I'd say.

Valkreon8/7/2015, 5:34:53 AM3 votes

Completely agree, on top of it Irelia's Q is Twice the Range and resets on a kill. The fiora dash is so small it doesnt matter you can use it to escape because with that dash you arnt escaping anything lol They removed her ability to assassonate a target, but didnt change her base stats to reflect a bruiser, she still is incredibly squishy, even building full tank with her poor base values she still feels squishy. I dont understand what her current role is. She is to squishy to frontline it against the bruisers, her gap closer is horrendous, her cc is unreliable and ROOTS herself when she uses it, her Survivabiltiy is horrendous, her damage is unreliable and even if you do pull it off is still subpar, her utlility in terms off CC and Heal are SOOO unreliable, Its so rare to have an enemy Die in the exact spot that your team is fighting and then to have the team fight STAND STILL for the duration of your fight. Like even if it lands in a place everyones moving around in the team fight so they only get 1 tick maybe 2 on top of the fact that its one of the hardest abilities to pull of in the game!

Binxy Prime8/7/2015, 5:47:22 AM3 votes

Why the downvotes? I felt like I made some pretty good points.

TheDangerousTaco8/7/2015, 5:55:18 AM2 votes

Idk I gave you a upvote cause I agree, did a few more games as fiora ( wont stop until I at least master her ) and her team fight abilities are not there. Her ult really is hard to use without going full tank . . . and that's not counting her passive or her E

SaintMarcuz8/7/2015, 1:16:01 PM2 votes

[{quoted}](name=Binxy Prime,realm=NA,application-id=3ErqAdtq,discussion-id=cVgErFga,comment-id=,timestamp=2015-08-07T05:21:28.858+0000)

Fiora rework feels like a failure to me, she feels much less fluid and much less useful.

I am basing this off a few PBE games and a game I just played in team builder.

In the most recent game I got pretty fed 8-2, then when it came time to teamfight I couldn't really do anything, they had Nunu and Orianna so it was basically impossible to stick on anyone, old fiora relied on her ult do to consistent damage in teamfights and for survivability, new Fiora just gets auto'd and has to retreat immediately. Old fiora could w to block an auto, ult then w to block another one, doing decent damage in fights and then die or try to escape. Now I W then q at the enemy then what?

This means in order to teamfight AT ALL I MUST ULT immediately before engaging and the ult target just runs and it does nothing. I basically feel like a super weak Irelia, they have similar Q's only Irelia is immune to CC and her ult does damage and heals without having to do any sort of mini game. Fiora's best case should be stronger than Irelia because Fiora has to play a mini game to get her damage. Irelia still does more damage and has such better base stats that there really is no comparison. irelia's stun is also more consistent than Fiora's and her built is sustain is also better.

New Fiora can only be played in a dive comp and would still be less effective in that role than Irelia because Irelia can actually create picks in teamfights where as Fiora can only create an AOE heal.

tl:dr - Fiora is now a worse Irelia and her base stats are too low for her new kit.

Here are some changes that could help, Have her able to move while using W and have it last longer, basically like Jax. Increase her base health and armor growth significantly, she needs to build items like triforce and botrk to function in lane but she cannot teamfight the way she is right now because she is too squishy.

Either increase the damage on her abilities so she can win trades harder OR give her sustain on one of her abilities so she can actually lane vs other bruisers. Also her heal should be triggered with Fiora as the center not the enemy champ, lots of people flash away right before they die or die running and Fiora is often not close enough to get the sustain before dying.

Since it is her ONLY method of surviving in team fights I feel like it should lock on her the whole time like Maokai ult, lower the radius a little if necessary.

I just don't understand this new kit at all, I think the new passive is okay, I would be okay with the new Q if it had 2 charges and a little bit more dash range so I could actually use it in team fights. She feels like she is made to blow all her damage on tanks then get a heal for her team but that just doesnt work in league, tanks have CC and Fiora has no survivability so they just kill you then kite back.

DON'T EVEN GET ME STARTED ON HER E that shit got nerfed i thought it was giving attack speed noooo its only for 2 autos you can't even take towers quickly anymore

Binxy Prime8/7/2015, 6:35:39 PM2 votes

I'm guessing its Irelia mains downvoting because they don't want their champs nerfed down to Fiora's level. Thats not really what I'm asking for here though.

Jierry8/8/2015, 4:43:56 AM2 votes

Notice the lack of champion spotlight? Not even Riot can justify her rework. They don't even know how she's supposed to be played in lane or teamfight lol..

Monshira1218/10/2015, 4:44:55 PM1 votes

Okay I've played a few games with the new Fiora now...I'll keep this short.

She's now useless in team fights. In 1v1's she's great, but now lacks a bit of mobility from losing that second Q dash. Which can become a big problem when running away, or quickly getting back out after the initial engage.

I like the new Q & the new passive.

I have mixed feelings on the new W, nice it can stop a lot more now but it's overall become more of a pain to use.

I don't like E. Taking away the ability to crit, and then guaranteeing one....I preferred the bonus attack speed.

Finally R....Nice heal....can't engage in team fights effectively with this. You have to single some one out, and run around them to get the hits where you need.

Monshira1218/10/2015, 5:07:42 PM1 votes

I'll also add I feel like I've been robbed, Royal Guard Fiora is not what I paid for. Why does her face have a resemblance to Wu Kong? New lore coming out?