Adaptive item idea - Reaper's Contract
"Reaper's Contract" - 3600g +130 adaptive damage +Active: Reaper's Contract - Upon activation of this item, a 2 second timer is started. All damage done to you during this time is stored instead of immediately dealt. For every champion kill , 10% of the damage taken is negated (50% max) with the remaining damage being dealt with applicable damage types when the 2 seconds is over. If you fail to kill a champion before the 2 seconds is over, you take 150% of the damage you received as true damage.
- This item cannot be carried at the same time as Zhonya's Hourglass. They are mutually exclusive.
- 150 sec cooldown, reduced by 10 seconds on champion kill or 5 seconds on assist.
Build Path: Needlessly Large Rod - 1250g BF sword - 1300g Stopwatch - 600g Combine cost: 450g
My idea is that you've made a contract with death. He needs souls, and its either your enemies' souls..... or yours. You either grant him the souls he desires and he rewards you with protection from death, or you fail and the consequence is (likely) your own life.
Edit: I'm not a game designer and I'm not on the balance team. The numbers here are fairly arbitrary. It's the idea that's important.