Making jungle gold income better
So, the biggest problem with the jungle has always been jungle income and if jungle camps give too much gold, laners will poach the camps, but if gold income is too low, then junglers with good bases, and strong utility will be the ones that take over.
Riot somewhat fixed this issue with having Machete give 15 bonus gold on large monster kill and the smite upgrades giving 30 bonus gold.
I propose that enchantments increase this yet again to 45 bonus gold on large monster kill and 5 bonus gold on small monster kill.
If this would be too much for all the enchantments, then put it on the two enchantments that are designed for farming/carry junglers, Devourer and Magus.