I feel like reworked Ashe heavily missed the mark
She's still same old Ashe of screw immobile champs and for the love of god keep hyper mobile people away from me. She just got a ton of damage to make her even more lop sided. I feel like even as Caitlyn or Draven I can't out damage her because all she needs to to pick 1 good trade and the lane is over. TY free damage and slows early game, on a late game carry meant to be utility.
I know this is really late, but every time I play against her its just so annoying unless you get ahead because she actually excels all game now unless heavily shut down similar to Vayne. But Vayne is more of a problem of caused by the relentless BotRK buffs causing her spike to hit earlier.
I thought the goal was to make her more viable as a whole, not toxic if you don't have a ton of mobility.
. As Riot has shown, very rarely is range a major benefit (outside of lane phase) because melees often get durability to make up for it. It's closer to 3/4. And even then you kind of forgot about CC.