My Solution to Disconnections and "Feeding"
I was giving this some thought for some time. Early game disconnections Players say that not every game can be won,but I rarely ever see people win 4v5 games,and if or when they do come back,the enemy goes to the extra lengths to kill them,no matter what role they play. My solution to this though,is to reduce the amount of gold gained upon killing someone of a lower level by a static percentage for example a level 6 vs level four would be 4/6x 100% exp and gold aside from their current death based value.
Late game disconnections As to disconnecting later on in the game,its rather op but i thought the team gets equal yet reasonable portions of their stats not necessarily ALL of their stats as an afk veigar will be kinda BS,kinda OP but its only what 4 people? Not to mention roles like supports/ might leave.might make a 3v5 possible even with insane amounts of CC. Thoughts?