My Solution to Disconnections and "Feeding"

Rikari··2 votes·548 views

I was giving this some thought for some time. Early game disconnections Players say that not every game can be won,but I rarely ever see people win 4v5 games,and if or when they do come back,the enemy goes to the extra lengths to kill them,no matter what role they play. My solution to this though,is to reduce the amount of gold gained upon killing someone of a lower level by a static percentage for example a level 6 vs level four would be 4/6x 100% exp and gold aside from their current death based value.

Late game disconnections As to disconnecting later on in the game,its rather op but i thought the team gets equal yet reasonable portions of their stats not necessarily ALL of their stats as an afk veigar will be kinda BS,kinda OP but its only what 4 people? Not to mention roles like supports/ might leave.might make a 3v5 possible even with insane amounts of CC. Thoughts?

4 Comments

Lyuni1 votes

4v5 doesnt mean you will be a lower level than the enemy team.

Grimspeake1 votes

yeah lets give a total late game beast a quarter of someones stats... sounds fair then they can 1v5 the whole other team under tower.

Grimspeake1 votes

nasus will abuse this.

Joe Dredd1 votes

That'd probably hurt the 4v5 team more than the 5v4 team. With the 4 person team there's less exp shared with means they're gonna be higher level, and get punished even harder. Also, Lee isn't OP git gud scrub.

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