8.9 Mana changes aren't FUN so I created an alternative.
Instead of boring changes like cutting mana in half; How about some actually fun changes that reduce flat mana on ITEMS?
Doran's Ring
+15 Ability Power
+60 Health
+50% Base Mana Regen
UNIQUE: Restores 4->5 mana upon killing an unit.
Basic attacks deal an additional 5 physical damage to minions on hit.
Lost Tome
+
+
+215 gold
~~+300 mana~~~
Passive: +50% Base Mana Regen
+25 Ability Power
UNIQUE – HASTE: Grants an additional 10% cooldown reduction.
UNIQUE: Upon leveling, restores 20% of your maximum mana over 3 seconds.
Luden's Echo
+500 mana+75% Base Mana Regen
Hextech GLP-800
+80+90 ability power
+500 mana+75% Base Mana Regen
Archangel's Staff
Reverted to 8.3
Deathfire Grasp (
+
+1000 gold)
+90 ability power
+10% cooldown reduction
+75% Base Mana Regen
Passive
UNIQUE – HASTE: Grants an additional 10% cooldown reduction.
Active
UNIQUE - DEATHFIRE: Deals 15% of target champion's maximum health in magic damage and does 15% AP magic damage once per second for 4 seconds. 60 second cooldown. {Skillshot that effects first champion hit}
MANAFLOW BAND - SPELLBLADE
Every basic attack after casting a spell deals 5+(+5% AP) bonus magic damage on-hit. (2 second cooldown)
Q Cooldown 11/9/7/5/3 -> 10/9/8/7/6/5
Q Mana Cost 60/70/80/90/100 -> 80/90/100/110/120
Q Mana Cost 70 -> 70/75/70/85/90
Q Cooldown 7.5/6.25/5/3.75/2.5 -> 8/7/6/5/4
Q Mana Cost 50/55/60/65/70 -> 50/60/70/80/90
Q - Mana Cost 40/50/60/70/80 -> 50/55/60/75/80
And so on... (INCREASE MANA/INCREASE LVL5 COOLDOWNS to combat WAVECLEAR)