Just played Janna...

SaltyToplaneGoat··1 votes·295 views

... and I have to say I really like her kit. Her utility and supporting potential is awesome, I especially like her ult and the shield, but there are also some things that irk me.

First of all it's the passive. At first, it was a global speed buff. Then, it got turned into a local speed buff... then it got turned into a local speed-buff for champions moving towards her... I have to say the passive now is completly unnoticable, just some boot effect stuffed into a champion-kit.

And the Q... sadly there don't seem to be many uses for a fully charged one. I really like the skill, but like this it get's reduced to a pocket tornado for teamfights...

And finally the W, the probably most "meh" part of the kit, a single target slow that is somehow throwing a weird floating thing into someones face. Everything in her kit makes sense thematically exept for that part in my eyes.

Ok, but I didn't post here only to complain, but I also got some ideas on how to fix these rather minor problems.

First of all: scrap this over-nerfed passive and replace it by something AWESOME. Something noticable that the Janna player can activly use.

I propose: "Janna builds up stacks while moving, at maximum stats her next ability is empowered". Her Q could get a faster charging time/wider AoE/additional knockback/etc., the shield could knock enemies slighly back upon cast and her ult could maybe even "keep enemies out" for a second instead of just pushing them.

And now to the W: Ok, we need something to slow an enemy... there has to be something better then this weird thing she uses right now... maybe something that can be also used for helping the team and would fit her role as AoE-Support...

How about a "Wind-Tunnel"? Upon cast Janna knocks back enemies in a line and damages them (only slight knockback) - after that a wind tunnel appears that slows ALL units that move against the direction of the wind and speeds up ALL units that move with it.

Yes, ALL UNITS. Allies are a bit less slowed maybe... and how about making the shield, "Eye of the Storm" make allies immune to the slowing effect?

Ok, before now all the hater comments come like "She's fine!" ,"Muh! Don't buff/nerf my hated/loved champ"... these are just ideas and I wonder what you guys think about them. I'm not here to start a discussion about balance, but about her general gameplay.

8 Comments

DJ Di02 votes

I think a neat feature we could add would be to her W; what if she could cast it on allied champions and give them a speed boost?

SaltyToplaneGoat1 votes

So we have a skill that slows enemies and speeds allies? Too bad we already have a support who does that: Zilean and a LOT more efficient than Janna would do ^^

Also it makes even LESS sense thematically... "Oh hey I smack my weird bird thing into your face, which makes you run faster"...

I'm still for the "Wind-Tunnel" skill I proposed xD

DJ Di01 votes

[{quoted}](name=Kyoki Shinkuro,realm=EUW,application-id=3ErqAdtq,discussion-id=c8Omp7Ql,comment-id=00020000,timestamp=2015-04-19T15:00:14.640+0000)

So we have a skill that slows enemies and speeds allies? Too bad we already have a support who does that: Zilean and a LOT more efficient than Janna would do ^^

Also it makes even LESS sense thematically... "Oh hey I smack my weird bird thing into your face, which makes you run faster"...

I'm still for the "Wind-Tunnel" skill I proposed xD

Lulu can do it as well.

Gameplay wise it still makes sense; right now if Janna uses her W to slow someone, she loses her own speed buff. It'd be pretty balanced to also let her speed up an allied champion.

SaltyToplaneGoat1 votes

Yes, but lulu has also her unique polymorph mechanic stuffed into the skill. Janna would be just a Second rate Lulz/Zilean in that regard. Also I think another AoE skill would make more sense and go better along with her kit...

Maximum Zilean1 votes

I agree, her passive right now makes no sense.

Janna is supposed to be sitting back and peeling for the carries. But her passive rewards Janna for being on the front lines to give her team the speed boost.

Only times its remotely useful is when running away from a fight and your the first one to back off. Other then that its plain useless.

SaltyToplaneGoat1 votes

The passive would be perfectly fitting for a tanky initiator, but even then it would be "meh" at most, because in the end it's just a cheap boot effect sold as a passive xD

Her passive should support her supportive playstyle, not go against it...

KidSpectre1 votes

I'll be honest, I legit never noticed Janna's nerfed passive until I saw a strange particle effect underneath my champion at seemingly random times. And THEN I didn't even realize it was Janna's passive that was causing it until I checked the buff bar.

B1naryB0t1 votes

You may not notice the passive, but paired with captain, boy it's fun to disengage your team with 18% ms. Amazing for kite comps. But I would like to see a bit of work on the W, at this point it's better 99% to keep it on yourself.

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