Just played Janna...
... and I have to say I really like her kit. Her utility and supporting potential is awesome, I especially like her ult and the shield, but there are also some things that irk me.
First of all it's the passive. At first, it was a global speed buff. Then, it got turned into a local speed buff... then it got turned into a local speed-buff for champions moving towards her... I have to say the passive now is completly unnoticable, just some boot effect stuffed into a champion-kit.
And the Q... sadly there don't seem to be many uses for a fully charged one. I really like the skill, but like this it get's reduced to a pocket tornado for teamfights...
And finally the W, the probably most "meh" part of the kit, a single target slow that is somehow throwing a weird floating thing into someones face. Everything in her kit makes sense thematically exept for that part in my eyes.
Ok, but I didn't post here only to complain, but I also got some ideas on how to fix these rather minor problems.
First of all: scrap this over-nerfed passive and replace it by something AWESOME. Something noticable that the Janna player can activly use.
I propose: "Janna builds up stacks while moving, at maximum stats her next ability is empowered". Her Q could get a faster charging time/wider AoE/additional knockback/etc., the shield could knock enemies slighly back upon cast and her ult could maybe even "keep enemies out" for a second instead of just pushing them.
And now to the W: Ok, we need something to slow an enemy... there has to be something better then this weird thing she uses right now... maybe something that can be also used for helping the team and would fit her role as AoE-Support...
How about a "Wind-Tunnel"? Upon cast Janna knocks back enemies in a line and damages them (only slight knockback) - after that a wind tunnel appears that slows ALL units that move against the direction of the wind and speeds up ALL units that move with it.
Yes, ALL UNITS. Allies are a bit less slowed maybe... and how about making the shield, "Eye of the Storm" make allies immune to the slowing effect?
Ok, before now all the hater comments come like "She's fine!" ,"Muh! Don't buff/nerf my hated/loved champ"... these are just ideas and I wonder what you guys think about them. I'm not here to start a discussion about balance, but about her general gameplay.
and a LOT more efficient than Janna would do ^^