I would feel less bulshitted about getting cced permanently

Sasogwa··17 votes·1,679 views

By tanks like Galio and peeling supports literally making me unable to do anything,

IF i was not disgustingly melted by untouchable insane dps adc's. Now do whatever it takes : Nerfing crit items (price or stats) and/or Nerfing adc's kits and/or Nerfing rageblade on ranged champs and/or Nerfing ardent (done) and/or Allow assassins to threaten adcs enough to have them build defensive items so they have less dps afterwhile and/or Less gold generation overall cause we know adc's are the most item reliant class and/or Anything that would help. Thanks. (there's a reason for the circlejerk)

57 Comments

Bańg6 votes

i mean adcs are rushing tabis and due to their already very safe positioning in teamfights if u DO manage to get near them (god forbid) they have an overloaded item to make sure u do less damage as a melee bruiser.

Nyarlathοtep7 votes

WAIT WAIT did just someone just said that tabi is FKING OVERLOADED ITEM?! Holy moly. What a time to be fking alive. How the fk is tabi overloaded? It has only one passive that reduces aa dmg. My god. This community is giving me cancer.

Cowseed1 votes

Agree with this 100000000%. They asked for Tabi's to be nerfed. They nerfed it, now adcs kill everything. Woop-di-fucking-do.

Bańg2 votes

{quoted}

Agree with this 100000000%. They asked for Tabi's to be nerfed. They nerfed it, now adcs kill everything. Woop-di-fucking-do.

THey need to make tabis passive different for ranged champs

An ezreal jungle with tabis is utter cancer

He shouldn’t benefit the same from an item I need to survive while he has range advantage

Cowseed5 votes

Why?! Why should everything be melee exclusive. It's not a damage item and doing that screws over some ranged tanky champs that are expected to build it.

Urgot Gnar Thresh. We should never make purely defensive items ranged exclusive.

Bańg1 votes

{quoted}

Why?! Why should everything be melee exclusive. It's not a damage item and doing that screws over some ranged tanky champs that are expected to build it.

Urgot Gnar Thresh. We should never make purely defensive items ranged exclusive.

Everything?

What’s melee exclusive and half decent?

Hello?

Fuckin Doran’s shield was reworked to help melees survive in lane and guess who abused it the most? You guessed it right, marksmen

Why in the fck would a gnar be required to build d shield every game?

He’s the ranged bully so he gets d blade most of the time

Cowseed1 votes

Can you quote a description that says D-Shield is melee exclusive. Can't find one myself.

SpiritOfOdysseus6 votes

The point is it SHOULD be melee exclusive so cancerous ranged bully champions can't fucking abuse it you god damn naïve assclown

Cowseed1 votes

Even if though I don't agree with the point your making that we should make those items exclude ranged champion, I do not think your point is shitty enough to warrent you getting so frustrated so early that you've actually resorted to making insults.

Either you need to learn to control your anger better or stop buying so much into the adc bandwagon that you don't make a complete ass of yourself at the utterance of a breath that doesn't agree with the "gut ranged champion's items because they can 2 shot me from nexus to nexus" hyperbolic retoric.

Automated Riven2 votes

While I agree. Ranged champions do get to abuse their range which melee champions never get to use. It is only fair that melee champions get something they can abuse which ranged champions cannot use. And currently all we have is steraks and the hydras. Unlike other games ranged supposed disadvantage is to be forced to build full damage to deal damage. And this is countered by the absolute asinine amount of shields and heals which can be used at a moment's notice. I am all for supports feeling valuable. (as an occasional support player I enjoy it) but couldn't we maybe give them a little less reliability? When the meta resolves into 'be adc or peel for adc' it makes it hard for other champions to even get played.

I don't want to pander to the circle jerk but damage from adc's is just too high. I have faith that the balance team can fix it but listening to what the problems are is the first step. (also protect the kog team comps should not cover up bronze positioning)

Cowseed1 votes

I really think we should fix crit first before we go on a range/melee locking spree. And the reason I really don't want to start locking the purely defensive items is because mages do exist. Even if they don't primarily build defensive items I do like them being able to because every game is not the same. Also, you give up a slot for offense for a bit more survivability so it's already self punishing.

SpiritOfOdysseus2 votes

They need to make every fucking item passive in the game different for ranged champs instead of pretending its just hunky doory that ranged champs can have the same BASE damage as melee champions while being 5000x safer AND having a cheese "RNG" modifier to boot.

Automated Riven1 votes

Actually the base ad between a melee champion and a ranged champion is super big to be honest.

Bańg3 votes

{quoted}

WAIT WAIT did just someone just said that tabi is FKING OVERLOADED ITEM?! Holy moly. What a time to be fking alive. How the fk is tabi overloaded? It has only one passive that reduces aa dmg. My god. This community is giving me cancer.

I don’t think it’s the community doing that.

Could be the mini walnut u call a brain

Nyarlathοtep2 votes

Wow there buddy. This insult its just downright.... sad. I mean why would you be like that when im right. But oh well nothing i can do about your mindset.

SpiritOfOdysseus2 votes

its only overloaded if its put on the feet of a ranged champion. Why?? Because as soon as its put on a melee one, which is where they should be its utterly fucking useless. But why why why? Because goodluck ever getting your melee champ to actually get on a ranged champs ass, but when you do hah tough shit you only do 90% damage!

Nyarlathοtep1 votes

Even then its not overloaded. Overloaded means to have things more than it should. But it doesnt. It gives a bit of armour and reduces aa by a small amount.

Cowseed1 votes

........................ ........................ ........................ ........................ ...It's only on auto's and not every melee champ autos for all their damage.

kargish1 votes

Graves item 3047 item 3812 item 3046 item 3072 item 3190 item 3109 Janna

Jerry SeinfeId5 votes

"i'm sick of tanks/cc supports pls nerf adc"

http://i0.kym-cdn.com/photos/images/original/000/993/875/084.png

Sasogwa2 votes

[{quoted}](name=Jerry SeinfeId,realm=EUW,application-id=3ErqAdtq,discussion-id=c6Bb0M8g,comment-id=0004,timestamp=2017-10-23T17:08:15.960+0000)

"i'm sick of tanks/cc supports pls nerf adc"

http://i0.kym-cdn.com/photos/images/original/000/993/875/084.png

... What's hard to understand here? I wouldn't mind not being able to move a lot and being cc'ed a lot if my health bar wouldn't melt. What I hate is my health bar melting. I don't think you should buff tankiness as tanks are strong, but nerf AD carries damage. Maybe we'll some more damage sources than just the carries, only the carries.

Jerry SeinfeId1 votes

a perma cced target is what adc are looking for the most, do you honestly want to see a target walk away after being perma cced? that wouldn't be perma cc anymore.

if you're perma cced you can't touch anyone and you'll die that's how being perma cced works. ofcourse you won't mind being cced if it has no repercussions, it would be useless then.

Let's look at support naut building NO offensive items, capable of cc chaining one person for quite some time. Even if he does that he won't kill you in that time, that's why he brings a mage/adc to get rid of your hp while they're safe because of his CC.

Sasogwa2 votes

[{quoted}](name=Jerry SeinfeId,realm=EUW,application-id=3ErqAdtq,discussion-id=c6Bb0M8g,comment-id=000400000000,timestamp=2017-10-23T18:17:24.031+0000)

a perma cced target is what adc are looking for the most, do you honestly want to see a target walk away after being perma cced? that wouldn't be perma cc anymore.

if you're perma cced you can't touch anyone and you'll die that's how being perma cced works. ofcourse you won't mind being cced if it has no repercussions, it would be useless then.

Let's look at support naut building NO offensive items, capable of cc chaining one person for quite some time. Even if he does that he won't kill you in that time, that's why he brings a mage/adc to get rid of your hp while they're safe because of his CC.

Ofc but now let's look at it the other way. If we have a champion with insane damage, ranged so hard to access, crowd control increasingly harder to land with range, and items that allow others to protect and enhance him, and assassins have delayed predictable damage, he's gonna be the meta king and he will force out tank picks.

It's exactly what we're seeing right now.

One of the prequels needs to go, and maybe several if we want more classes to feel good. Too much factors are favouring adc's. (and actually the dps carry mages like cass/ryze but to a lesser extent).

Jerry SeinfeId1 votes

Then the bullshit support items need to get nerfed not the adc. After all the other factors have been dealt with (2k hp shield for your whole team wtf?) we can look into nerfing the problem adc.

SpiritOfOdysseus5 votes

They won't because cancercrawler believes that the only champs that should have any meaningful impact should be ranged, everyone else should have:

lowest base movement speed highest base armor and mag resist by a whopping 3 points higher base hp than ranged by 10 lowest base damage no gap closers no flash no teleport no runes no meaningful items under 2800 gold no crit no escape no ghost

just make everyone besides every ranged ADC the same dummy practice mode target that cant move at all but they can actually die but only to the ranged ADC

Rexxiee4 votes

I dont see how nerfing adcs will make op tanks and supports any better to deal with.

I would like seeing you playing a melee champ vs galio janna/lulu and azir or cass as the ap hyper carry.

Sasogwa1 votes

{quoted}

I dont see how nerfing adcs will make op tanks and supports any better to deal with.

I would like seeing you playing a melee champ vs galio janna/lulu and azir or cass as the ap hyper carry.

Fair point. I also do hate Cassiopeia, ryze and azir for being somewhat safe ranged hypercarries that also sort of bully you in lane. And they've been quite a balance issue too.

Hayaishi23 votes

I saw Diana one shot an enemy ADC in less than a second. Clearly you guys are doing something wrong if you can't kill ADCs as assassins.

DuskDaUmbreon4 votes

Technically, she's not even an assassin. She's a diver/bruiser. A class that typically has a bit less burst than assassins.

Hell, I even two-hit ADCs semi-regularly.

Spank the Fox3 votes

The beauty of this meta is all I have to do is focus the enemy ADC and we win.

No more cancer tops, no more stalling mids.

Just pop-pop the Twitch for a free win.

Most ADC players are trash, I don't get why people are complaining so much

DuskDaUmbreon1 votes

Hah. I don't think you've played against a Chogath, then. It's a time-bomb that goes off 5 minutes after level 6.

But, besides him? You do have a good number of other carry champions. Although you don't see true carry non-ADC champions much right now. But, at our tier, you do see a lot of assassins curbstomp because a team has no semblance of peel...

SpiritOfOdysseus1 votes

[deleted]

DuskDaUmbreon1 votes

{quoted}

Youre a fucking joke.

Again, rude for no reason.

Its a time bomb that goes off once every 5 minutes after he gets 6+ stacks, 3k+ hp, a lot of resistance, AND stoneplate.

Five minutes? Try looking at 90 seconds, since that's the cool down of item 3800. 3k HP isn't hard for him (way too much stacking on minions), and he doesn't need a lot of resistance to one-shot a squishy.

Go cry some more that your piss poor little ADC champs cant counterplay the ONE melee champion that can fuck all over the ONE person on your team that the rest of the enemy team can't even touch that keeps spamming their mastery 7 emote like theyre somebody besides a little prick who thinks theyre hotshit because they have ranged and 4 of the enemys don't.

Yeah. Rude. Again. And, again, I don't tend to play marksmen much. Mages, tanks, and bruisers.

Cho'gath has very little counterplay no matter who you are. Ahri? Can't even scratch him. Akali? He'll just Q/W your shroud, and eat you in melee range. Ashe? You're fucked, but at least you can't miss your R on him. Blitzcrank? You want him away from you, not near you. Caitlyn? At least he can't avoid your W. But you'll do nothing to him. Cassiopeia? You simply won't have enough damage. You'll run out of mana before he runs out of health. Diana? Like Akali, but no shroud. DrMundo? Your regen matters little to him facerolling. Fiora? Congrats. You actually have the damage to kill him. Unfortunately for you, he still one-shots you, unless you happen to be paying godly amounts of attention to him, so you can somehow parry his ult. Fizz? We saw how that went in a pro match. Garen? Demacian justice is little match for him pressing R, but at least he'll always be the villain, so you might be able to kill him. Jax? Can't counterstrike anything of his. Karthus? Well. At least you get to deal damage to him. Just not enough. Kindred? You actually have one of the best chances...Assuming you're actually ever viable again. Kled? He just has to press W>Q to dismount you. Then press R. Leona? Stuns aren't enough. Jinx? Only if he gets trapped in the minion wave. Mordekaiser? No ability to kill him, but god help them if you do kill him with your ult. Lux? Can't miss anything. But not enough damage. Maybe you have enough CDR to keep him rooted as he chases you to your fountain and eats you. Morgana is the same as Lux. Nasus can technically one-shot him. But that'd require a miracle and a half that he got that well stacked. Oh, and he bullies you in lane. Shen has no chance in hell. Sion's out-stacked by Cho'gath...

It sucks ass for everyone to fight Cho'gath.

xJLx MCHammer4 votes

{quoted}

I saw Diana one shot an enemy ADC in less than a second. Clearly you guys are doing something wrong if you can't kill ADCs as assassins.

What you see and what is happening in top level of play is different

ADCs are doing more damage than any class. The only ones that can keep up and poke-like AP champions because they just poke throughout the fight

DuskDaUmbreon1 votes

[{quoted}](name=xJLx MCHammer,realm=NA,application-id=3ErqAdtq,discussion-id=c6Bb0M8g,comment-id=00020001,timestamp=2017-10-23T15:07:46.450+0000) ADCs are doing more damage than any class.

AHAHAHAHAHAHAHAHA.

Good joke. Name one time a Zyra didn't have the highest damage when she wasn't afk.

Name one time a 6-item Morde won't out-damage any marksman at all. Hell, tell me how the hell a marksman is going to out-damage any diver/bruiser when they actually enter melee range.

What you see and what is happening in top level of play is different

That is very true. However, you do realize that, in top level of play, they ban out a lot of burst champions, and pretty much no marksmen? Hell, this is true in every tier, as far as I know of.

Penns4 votes

Name one time a 6-item Morde won't out-damage any marksman at all. Hell, tell me how the hell a marksman is going to out-damage any diver/bruiser when they actually enter melee range

that one time where the adc finished 3 items hehe

SpiritOfOdysseus2 votes

[deleted]

DuskDaUmbreon1 votes

?

Okay. First off, that's just rude, for no reason.

Next, I generally don't play marksmen. The reason I have so many recently? Hunting for crates, and completing missions. I tend to play tanks and mages, alongside the occasional bruiser.

I'm not complaining from the ADC's standpoint. I'm pointing it out from my standpoint. I have yet to see an ADC that can actually out damage me - or even escape me - once I get into melee range who isn't named Tristana (and even then, she has next to no chance if I'm Akali).

The steam life1 votes

Marksmen aren’t banned at all level of play meanwhile Kalista. Or literally anyone named twitch Xayah kog or Trist

Touch My Box2 votes

The problem with

Allow assassins to threaten adcs enough to have them build defensive items so they have less dps afterwhile

Is that they bring out items like Death's Dance or Blood Thirster and call them defensive, without actually losing damage.

Spank the Fox3 votes

Almost no ADC builds DD though. Bloodthirster is a moderate shield if you aren't locked down.

It doesn't help Riot also completely changed Banshees and GA to be less defensive, remove Steraks from ranged, made Maw scale on extra MR. What do we have left to build that is defensive? One CC cleansing item or a revive.

Touch My Box1 votes

[{quoted}](name=Spank the Fox,realm=OCE,application-id=3ErqAdtq,discussion-id=c6Bb0M8g,comment-id=00000000,timestamp=2017-10-23T15:46:56.435+0000)

Almost no ADC builds DD though. Bloodthirster is a moderate shield if you aren't locked down.

It doesn't help Riot also completely changed Banshees and GA to be less defensive, remove Steraks from ranged, made Maw scale on extra MR. What do we have left to build that is defensive? One CC cleansing item or a revive.

What are marksmen weak to? Burst. What does DD beat? Burst.

DuskDaUmbreon1 votes

DD doesn't "beat" burst, it gives you a chance to react to a Zed jumping in your face without having to be 3 levels ahead of him, or an Elise jumping past your frontline to blow you up.

Automated Riven3 votes

If adc's are forced to itemize defense. They should sacrifice offense. Your threatened by talon or zed. Build armor and health. Maybe a randuins or dead man's. No class should be able to maintain a full damage build without sacrificing survivability.

PePsiLemoNN2 votes

So you get CC chained , then get focused by the damage dealer ... and die.

In other words , 3 champions focus you and you die. Definitely nobody expected that. You're right man , you should eat all the CC in the world , get focused by the enemy ADC and get away with full hp.

Sasogwa3 votes

{quoted}

So you get CC chained , then get focused by the damage dealer ... and die.

In other words , 3 champions focus you and you die. Definitely nobody expected that. You're right man , you should eat all the CC in the world , get focused by the enemy ADC and get away with full hp.

Like tanks even have to break a sweat to throw a random cc at you for you to not be able to move. I'm considering a teamfight scenario. As a bruiser I'm less tanky than a tank, so I'll die faster and that's it. No need of brilliant focus or anything and no I'm not considering a scenario where I 1v3.

This meta is just : pick a guy that can suck your adc's cock and that's it.

Bruisers are garbage. Melee adc's are garbage.

Anything that's not a hypercarry, a tank or an enchanter is garbage; because those combined have 0 counterplay in teamfights while being the best combination of damage and tankiness. And they force teamfights down your throat by hardpushing while splitpushing is garbage rn.

Shiznyte1 votes

Diminishing Returns on Similar CC's please! so many other games do this idk why riot refuses to add them... being chain CC'd is busted as fuck thats why Diminishing Returns exist!

Spank the Fox1 votes

What other games, lol?

Also, CC stacking so they don't overlap is a skill. Buy Merc Treads and learn to position. The CC in League isn't that potent

Athenes Lulu1 votes

Wait a minute, so if some other DPS class does exactly the same shit would that be okay?

Sasogwa1 votes

[{quoted}](name=Cancerous Lulu,realm=NA,application-id=3ErqAdtq,discussion-id=c6Bb0M8g,comment-id=000b,timestamp=2017-10-24T05:01:43.512+0000)

Wait a minute, so if some other DPS class does exactly the same shit would that be okay?

Well..

http://apollo-na-uploads.s3.amazonaws.com/1436296873/change.jpg

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