Please overhaul champion difficulty UI

Malak··2 votes·594 views

I think this is very important for new players. Champion difficulty meter seems arbitrary right now. It needs to reflect how difficult champions are to play at a decent level.

As for champions that have been tuned down hard because of pro play, they should have maximum difficulty.

Difficulty should be based on how difficult it is to win with a champion, not how many mobility skills they have or something.

2 Comments

DuskDaUmbreon1 votes

If they made it how hard it was to win with them, then that'd be mostly dependent on winrate. This'd mean that even easy champions could be rated harder than actually difficult ones.

It needs to be based on simplicity of kit, not on how hard or easy it is to win.

Malak1 votes

{quoted}

If they made it how hard it was to win with them, then that'd be mostly dependent on winrate. This'd mean that even easy champions could be rated harder than actually difficult ones.

It needs to be based on simplicity of kit, not on how hard or easy it is to win.

yea then that presents a noob trap when people think ryze is easy but you're expected to know advanced things to win with him

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