New HUD could use some work
Not going to say it's trash or completely hopeless, I realize there will be an adjustment period and that elements of the new HUD may actually improve over the old HUD. There are 2 elements that need to be looked at again though.
The Character menu no longer being a pop-up, but being a tiny tab that pops out is terrible, difficult to read and worse, is scaled to fit the default UI so it can get smaller and more difficult to read if you want to see more of the play field and shrink the UI.
The team HUD above the map can start taking up more real estate and block vision / targeting on the play field, for the SW (blue) team primarily.
There are a number of other less important elements like colors, fonts, sizes and layouts that are extremely disconcerting, but I'm willing to give them a period of adjustment.
I would have brought up these two issues before this patch (not that it would have changed much), but in the post regarding the coming UI changes you made it seem like you weren't implementing all these changes /shrug