@ Riot: Please do not change Grasp to benefit another class besides Tanks and Juggernauts.

Ravenous Howls·12/6/2017, 6:05:27 PM·19 votes·1,021 views

I mean seriously both of these classes have virtually no keystone available to them outside of Grasp and Aftershock and by making Grasp proc adaptive damage, something these classes benefit very little from, you are creating less diversity for a single class in favor of others.

We have already seen what happens when intended fighter/divers/assassins can do when they are allowed to build tanky with little to no trade off in damage. Tank Yassuo, Ekko anyone? item 3071 item 3748 item 3065 item 3742 item 3800 item 3075 item 3053item 3078 are built on a lot of Fighters and Divers currently. Fine they may not have as much health to make the adaptive damage as high as a pure tank but they can stick to targets with their mobility and keep the proc going due to inbuilt AS steroids, abilities that scale well with AD or items they typically purchase that give them both AD and AS. Thus they can keep the damage going all while healing and ramping up in damage not only making them almost impossible to kill but not be killed yourself.

If tanks and other bruisers, like juggernauts, are too strong with Grasp then have it ramp up slower with the larger returns coming mid game. this will cut down on them being too beefy early as well as lane dominant early. Please do not kill this keystone as it one of a rare few currently viable for my favorite classes.

13 Comments

Kaìju12/6/2017, 8:16:59 PM4 votes

But bruisers dude.

Rinký Dinky12/6/2017, 10:26:59 PM4 votes

This change is a direct buff to juggernauts and tanks what are you on about

What is this post even

In what world is any diver going to get more value out of new grasp when compared to juggs or tanks.

Camille is not going to forgo 15 AD, and all early game offensive capability, just to have less than 30 ategame ad from a proc that requires 4 full seconds of combat to acquire

Mordepool12/6/2017, 7:51:35 PM3 votes

Deaf ears mate

commit an hero12/7/2017, 3:41:58 AM2 votes

[{quoted}](name=Lazarus Blade,realm=NA,application-id=3ErqAdtq,discussion-id=bpmpB7eH,comment-id=,timestamp=2017-12-06T18:05:27.030+0000)

I mean seriously both of these classes have virtually no keystone available to them outside of Grasp and Aftershock and by making Grasp proc adaptive damage, something these classes benefit very little from, you are creating less diversity for a single class in favor of others.

Most juggernauts are not taking Aftershock besides say Skarner. I currently do not know of any Bruiser that is taking Grasp.

We have already seen what happens when intended fighter/divers/assassins can do when they are allowed to build tanky with little to no trade off in damage. Tank Yassuo, Ekko anyone? item 3071 item 3748 item 3065 item 3742 item 3800 item 3075 item 3053item 3078 are built on a lot of Fighters and Divers currently.

Building item 3071 item 3078 item 3053 item 3742 item 3065 on Divers and Fighters is fine, these items besides Visage were made for them.

Fine they may not have as much health to make the adaptive damage as high as a pure tank but they can stick to targets with their mobility and keep the proc going due to inbuilt AS steroids, abilities that scale well with AD or items they typically purchase that give them both AD and AS. Thus they can keep the damage going all while healing and ramping up in damage not only making them almost impossible to kill but not be killed yourself.

Building AS will not make the new version of Grasp anymore effective. It's 4s flat, period. It'll only allow you to proc it easier. With this new iteration of grasp they are proposing I don't know of any bruiser that would really want to take it. Even if they did you'd but if Fervor was available they'd take that in a heart beat.

If tanks and other bruisers, like juggernauts, are too strong with Grasp then have it ramp up slower with the larger returns coming mid game. this will cut down on them being too beefy early as well as lane dominant early. Please do not kill this keystone as it one of a rare few currently viable for my favorite classes.

I agree with you. I don't want them to touch grasp. As someone who enjoys bruisers I do not want to be forced into a shitty tree. The new changes to grasp are not going to really help bruisers. We need Fervor of Battle back, or something similar.