why doesnt fiora just get the lucian treatment?

Critmaster Garen··4 votes·413 views

edit.: since people seem to miss the comparison

im talking about this

Relentless Pursuit

Cost: 40/30/20/10/0 Mana Range: 445


increase the mana cost on early ranks of her q and have the cost scale down to 0 mana at rank 5.

currently as it stands, you dont feel her mana costs in lane, while she runs out of mana in extended skirmishes and teamfights by midgame and lategame.

seems like the perfect change to give her a minor slap to her early game and help her out in cases where shes supposed to do a bit better without blue buff.

whats the point of nerfing her lategame duelling potential against ranged and other mobile champions by nerfing her movement speed?

the current mana scaling on her q is 20/25/30/35/40

change it to 40/30/20/10/0 and call it a day.

14 Comments

Penns3 votes

Well that would be an option.. if you wanted to buff Fiora lel

Critmaster Garen1 votes

{quoted}

Well that would be an option.. if you wanted to buff Fiora lel

it would be a clear early game nerf and it would compensate fiora in drawn out teamfight scenarios by midgame, where shes already garbage. since a very strong early game for fiora transitions into a strong midgame for her, this does make a lot of sense.

we also need to remember that regarding her overall winrate shes actually not op overall, and people mostly have issues with her early game, this is a fair change imo. i think she needs more of a power shift like this than a straight nerf.

we all know what an impact increased mana costs can have a on a champions early game, and a slower early game means less fast of a scaling into mid and lategame aswell.

Penns1 votes

https://puu.sh/wBkx4/8b3b372688.webm Seems garbage to me xd

Idk why her win rate isnt higher but she is literally perma ban and doesnt need compensation at all, especially not "compensation" that makes the nerf basically meaningless once she has 2 points in Q and makes it a huge buff at rank 5.

Critmaster Garen1 votes

{quoted}

https://puu.sh/wBkx4/8b3b372688.webm Seems garbage to me xd

Idk why her win rate isnt higher but she is literally perma ban and doesnt need compensation at all, especially not "compensation" that makes the nerf basically meaningless once she has 2 points in Q and makes it a huge buff at rank 5.

the entire fight starts with nami completely missing her ult.

the enemy team was almost entirely focused on the ezreal there.

the fight starts with kazix chasing after ezreal while fiora runs after khazix and ezreal kites him. nami and vlad are chasing after fiora.

the only cc they spent on her was namis bubble which she parried.

kazix basically got 1v2 ed and gave fiora the ult proc. she finished him off after ezreal brought him to 20% health. the rest of both teams joined the fight afterwards and still chased after ezreal while paying little attention to fiora.

she was basically free to do whatever the hell she wanted.

one could agrue, that the enemy team shouldnt have commited to the fight after khazix already dropped.

Critmaster Garen1 votes

{quoted}

https://puu.sh/wBkx4/8b3b372688.webm Seems garbage to me xd

Idk why her win rate isnt higher but she is literally perma ban and doesnt need compensation at all, especially not "compensation" that makes the nerf basically meaningless once she has 2 points in Q and makes it a huge buff at rank 5.

btw. by that same logic, ezreal is just as strong as fiora. he too survived through the entire fight despite being focused on.

they both played the fight perfectly, while the enemy team missed half of their shit. you can honestly make any champion look good like that.

just Nami not missing her ult would have changed the entire fight. even if the fiora parried it, she wouldnt have had time to catch up to ezreal and kz, and wouldnt have it to parry the bubble afterwards.

Penns1 votes

Ez didnt stand in 4-5 enemies, face tanking them with life steal and his ult. Getting an ult heal off shouldnt auto win a 2v5 when she is basically an unstopable split pusher.

Critmaster Garen1 votes

{quoted}

Ez didnt stand in 4-5 enemies, face tanking them with life steal and his ult. Getting an ult heal off shouldnt auto win a 2v5 when she is basically an unstopable split pusher.

of couse he didnt. he would be dumb to.

but the only reason fiora could stand in 4 enemies (kha died at the start of the battle), was because they already blew and missed most of their cc and focused ezreal despite fiora sitting between them with her ult heal.

fiora and ezreal palyed the fight perfectly, while the enemy team made multiple mistakes. so fiora and ezreal won.

not fiora on her own. both of them together.

Pierce The Veal2 votes

On second thought, I think this is fair.

As someone abusing her for freelo currently, and therefore someone who doesn't really care for her:

Really mana is a constraint on Fiora's lategame, but SHOULD be a constraint early game. Like, I feel like I don't even have a mana pool early game. That's bullshit. But late game, I feel like I run out pretty damn fast. Switching it around would be the best nerf, I think.

The movement speed she gets just feels natural on her, and without it I think she wouldn't even be playable.

D3m37r11 votes

Because Lucian is supposed to build item 3508

Critmaster Garen3 votes

{quoted}

Because Lucian is supposed to build item 3508

that comment made no sense.

"hes supposed to build mana sustain, so his spamable mobility tool scales down to 0 mana"

wat.

for fiora to carry, she needs to be constantly spamming her abilities nonstop in fights, to stay mobile and reset her auto attacks. that includes her q and her e. in that regard shes very much like Yasuo as a carry. the main difference is that she tends to run out of mana because of it in drawn out fights by midgame.

people also complain that her early game is too stong right now. so why not fix both issues in one go?

considering that her mana costs are practically non existent in the early game, there is some wiggle room for nerfs and at the same time they can often be what holds her back as a carry by mid to lategame it would be the ideal change for her current situation.

waiting for WoW1 votes

How is this the Lucian treatment when Lucian's early ranks of Piercing Light had no mana cost increase whatsoever? They only increased the costs on his later ranks, while you are asking for the exact opposite.

Critmaster Garen1 votes

{quoted}

How is this the Lucian treatment when Lucian's early ranks of Piercing Light had no mana cost increase whatsoever? They only increased the costs on his later ranks, while you are asking for the exact opposite.

im talking about his dash...

wow. thought it would be obvious just by the fact that theyre both champions main mobility tools.

they even work in a similar fashion with the cooldown refund and how they enable their passives and work as auto attack resets.

Shadòw1 votes

won't do much as she skills it first not like Lucian.

this would mean she would have even less mana problems at lvl5 and beyond

AgeOfTheMage1 votes

A fiora early game mana cost increase would destroy her, Although she wont be as sticky i'm just glad they didn't touch her mana, in lane if you're smart you'll reserve your q for the rare poke and csing, Spamming your q makes you run out of mana fast. As for the 0 mana cost a rank 5..... thats a bit too strong

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