Can Ezreal Have Some Type Of Update In The Near Future?
Ezreal has long been a champion that I REALLY wish to avoid having on my team, at all costs. He's not weak, in fact Ezreal usually ends up with the highest damage on my team in just about all of my games. For some odd reason however, Ezreal always feels useless despite doing well. Ezreal doesn't deal enough "up front damage" in team fights. My belief is this stems from his Mystic Shot being unable to go through minions. Then we have his W, it deals almost no damage unless you're building AP. The passive on it is strange, seeing how Ezreal isn't a support champion. Why does he need to buff his teammates attack speed? Then we have the even bigger issue, why do both of Ezreal's passives have anything to do with attack speed at all? Ezreal is a champion who generally stays far outside of auto attack range.
Overall, I'd say Ezreal's design really discourages team play. Ezreal is a champion who needs to stay at a distance and slowly whittle down champions. That happens to be something which is really difficult to play around for the rest of a team, even more so if they're not a pre-made team. Having Ezreal on your team, you practically go into every fight knowing the other team's Marksman is always going to be more useful than yours. The only way to even those odds out are to hope you can catch one of the enemies, but if that never happens your team is at a huge disadvantage. Then we have the last problem, when the enemy team shoves waves, Ezreal lacks wave clear to respond. Altogether, when you cannot set up a good fight, the enemy pushes the waves and you have a Marksman on your team who can't fight well with your team and he also cannot clear the waves.. thus you lose towers.
My suggestion (for what my trash opinion is worth), is to simply change Ezreal's Q to go through minions, but stop when it hits a champion. Basically Caitlyn's Piltover Peacemaker which stops upon hitting a champion. Keep the damage right where it is and remove the on-hit effects from the ability. Change his W ability to be something more interesting, like maybe allowing Ezreal to toss a giant magical zone which buffs Ezreal's damage and attack speed while he remains inside of it. I believe something such as this gives Ezreal a lot more reward for "close combat" than he currently has, as well as removing that weird "support" style buff that he doesn't need.
At any rate, I don't think Ezreal is garbage or anything, but I really wish he could get some love so I can stop being immediately tilted the instant I see someone lock him in on my team.