A buff to make Ohmwrecker useful. Hear me out, Riot.

Yuumi or Lose··25 votes·1,417 views

Meddler posted on one of my threads regarding to Ohmwrecker explaining and deciding to rework the item once more after this season. Here is my suggestion.

I was looking at some of the items that was featured in the Black Market Brawler event. There's an item called Rite of Ruin.

Rite of Ruin: 100 ability power 100 mana regen. 20% cdr Unique passive: Razing - Gain charges upon moving or killing enemies (200 charges max). Attacking a structure expends 50 charges to deal 100 (+15% AP) bonus true damage.

Instead of the item scaling with AP, make it scale with tank stats such as health, magic resist and/or armor.

Or maybe turn Ohmwrecker back into and AP item like it was and apply the passive from Rite of Ruins.

It fits with the sieging theme of the item and gives it more use. That way you can siege by attacking the turret and if a teamfight occurs around the turret, you can use the active.

15 Comments

Paress22 votes

To make Ohmwrecker useful, Towers should first be a threat

Khell DarkWolf3 votes

{quoted}

To make Ohmwrecker useful, Towers should first be a threat

and to add to that, Ohmwrecker needs a lesser tier item like raptor cloak where it has a weaker active to make use of the actual ohmwrecker active.

By the time you even think about buying or finishing Ohmwrecker, there is no point to having it cause the time window has elapsed.

Blue Moon Wolf2 votes

agreed. I love item 3056 and I would love to buy it for my tanks back in season 2, but even then I felt that it was redundant since I would eater buy it by late game when the turrets are gone, or rush it when I could have use that gold for other useful stuff (like MR). then to top it off, item 3512 has the same passive from item 2053 but allows you to drop a voidling maker that can be used offensively to destroy a tower or defensively by setting it in a lane that lost its inhibitor.

Blue Moon Wolf1 votes

they could add an ability to item 3056 that buffs an ally turret depending on which turret you use it on:

Outer turrets: gets increases rate of fire Middle turrets: gains a larger shield and gives allied champs a stronger shield as well (or champ shields regenerate faster maybe) Base Turrets: gets a stronger beam or fires a second laser, allowing it to ether attack two champs tower diving at once or both lasers firing at one champ, doubling the damage it deals.

This way it could cement it's self as an item to buy if the enemy has a lead over you.

Need Gold 4 Tent2 votes

or gives the holder azir's passive. and if azir buys it the turret turns into the fountain lazor.

lofi n chillhop1 votes

IMO the best way to buff an item no one plays is to buff it agressively 'til it's overbuffed and you have to nerf it to balance it out.

Dragonlord71371 votes

So lets just give it a permanent turret disable so that way they act more as walls then as safe havens for enemies, Is this acceptable enough? Or do we need more power?

maikokk1 votes

nobody would buy it unless it had a 5 second cooldown

kappa

Keitron1 votes

20% cdr with 100 ap? Those stats alone would make every ap carry buy one as a must item.

Yuumi or Lose1 votes

If anything, give Ohmwrecker the Rite of Ruins passive and keep the tank stats on Ohmwrecker. Let the passive on Rite of Ruins scale with hp/armor/or magic resist. Kinda like a lichbane for tanks that build bulky.

Anidan1 votes

That shit would be retarded on Singed. ... ... ... I'm in.

Cloud Potato1 votes

AP champions don't need a turret nuke, as they already have Lich Bane for that purpose.

Hay5eed1 votes

It would be cool if, instead of deactiviating the turret for a few seconds, it instead made the turret target you for a few seconds...kinda like a taunt

CoolKnightST1 votes

item 2053 (1100) + item 3801 (600) + 400 = item 3056 (2100)

shteeeb1 votes

Last thing I want is for Ohmwrecker to be viable. It should be EXTREMELY niche. Towers are already laughably easy to dive.

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